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News

Updates

10/17 (Wed) Update Details

  • 2018.10.17 00:00 (GMT+8)
  • / by Black Desert

Greetings Adventurers.
 
Here are the Black Desert Global Lab path notes for October 17th, 2018.
In this update, new changes were added including
Life Skill Mastery Changes, Alchemy Skill Mastery, Mirumok Ruins Hunting Ground, and many more.
Please read on for more details.

 

◈ Black Desert Global Lab
In Black Desert Global Lab, for a smooth test performance, you will start as a Lv. 60 class when you create a
character, and 2,792 Skill Points will be given to your created character.
You can also obtain Global Lab exclusive items through completing Challenges (Y), or Global Lab Goods Vendor NPCs.
How to purchase Global Lab exclusive items
You can purchase the items from NPC Eiorah located at each major town.

▶ [GM Note] Learn more about Eiorah, Black Desert Global Lab Exclusive Goods Vendor
Black Desert Global Lab Exclusive Challenges
Items needed for a smoother test are given by completing the followed Challenges.
Please note that each of these Challenges(Y) can be finished only once per Family.
[Global Lab Support Kit 1]
- Awakening Secret Book matching the character  x1
- Weight Limit +250 LT x5
Inventory +16 Expansion Coupon x10
-  Gold Bar 100G x5
-  Polar Bear (Tier-4) x1
[Global Lab Support Kit 2]
- Kydict Gear Package x1 (AP 253 / DP 293)
- Tier-8 Horse Emblem x1
- Ship License: Epheria Sailboat x1
- Elion's Blessing x100
[Global Lab Support Kit 3]
- Big Hard-Boiled Shellfish x100
- Agile Seal Elixir x100
- [Event] Splat Fisher's Clothes Set (7 Days) x1
- [Event] Da-Dum Da-Dum Suit Set (7 Days) x1
[Global Lab Support Kit 4]

- Polar Bear (Tier-4) x4
[Global Lab Support Kit 5]
- [Event] Horse Flute (7 Days)
- Horse Emblem for Returning Adventurers (Tier 8)
[Global Lab Support Kit 6]
- [Event] Horse Flute (7 Days)
- +8 Epheria Sailboat : Dragon Prow
- +8 Epheria Sailboat : Enhanced Black Plating
- +8 Epheria Sailboat : Elena Cannon
- +8 Epheria Sailboat : Black Breeze Sail
[Global Lab Support Kit 7]
- Origin of Wind x50
- Ship Repair Kit x50
- Cannon Ball for Ship x50
- Frosted Matchlock  x1
- Gold Bar 100G x2
[Global Lab Support Kit 8]
- Old Moon Distress Call x10
- Sealed Compass (120 min.) x3
[Global Lab Exclusive - Enchanted Manos Hunting Equipment Series]
(Retrievable until 10/23 (Tue).)
- PEN (V): Manos Hunter’s Earring
- TRI (III): Manos Hunter’s Belt
- TRI (III): Manos Hunter’s Necklace
- PEN (V): Manos Hunter’s Ring
- TRI (III): Manos Hunter’s Clothes
[Global Lab Exclusive - Krogdalo’s Horse Gear Series]
(Retrievable until 11/27 (Tue).)
- Black Desert Global Lab exclusive Krogdalo’s Horse Gear - Earth Box
- Black Desert Global Lab exclusive Krogdalo’s Horse Gear - Wind Box
- Black Desert Global Lab exclusive Krogdalo’s Horse Gear - Ocean Box
[Global Lab Exclusive - Manos Alchemy Box]
(Retrievable until 10/30 (Tue).)
- You can get additional silver if you have high Alchemy Skill Mastery when you deliver alchemy boxes. Manos Alchemist’s Necklace
- TRI (III): Manos Alchemist’s Earring x2
- TRI (III): Manos Alchemist’s Ring x2
- TRI (III): Manos Alchemist’s Belt
- TRI (III): Manos Alchemist’s Clothes

 

[Updates]
 
[Life Skill Mastery Updates and Changes]

Not only is it necessary to use tools and equipment to enjoy life contents, you need to invest a lot of time to level up your life skills. Adventurers that have enjoyed life contents for a long time may not be phased by the level requirements. However, it feels like a huge obstacle for those that are just starting out.
Life Skill Mastery was designed to help adventurers starting out to overcome their obstacles and for veteran adventurers to gain even more benefits.
However, there was a significant difference when the system was applied. First of all, it lowered the value of Life Skill levels and made all the time invested by our Adventurers. There is because most of the benefits given from Life Skill Mastery required a large amount of it, but the amount of Life Skill Mastery given for Like Skill levels was too miniscule.
Additionally, it was too difficult to get the Life Skill Mastery equipment. The content that was suppose to help our adventurers became another obstacle for them to overcome. So, we have greatly increased the amount of Life Skill Mastery you gain from your Life Skill levels and made blue and green grade equipment that anyone could get easily.
Now, you will get the same amount of Life Skill Mastery at Artisan Lv. 4 as equipping one TRI Manos Life Tool. You’ll have 500 Life Skill Mastery when you reach the highest Life Skill level of Guru Lv. 20. Of course, you’ll be able to get more Life Skill Mastery if you equip Life Skill Mastery equipment. We will also continue to add more benefits for Life Skill level other than Life Skill Mastery.
Also, there will be equipment that is much easier to get so that anyone can increase their Life Skill Mastery. The green and blue grade Life Skill Mastery equipment will be available for purchase at NPC vendors. They are much easier to get and enhance, but they will not give you as much mastery as Manos Life Skill Mastery equipment.
Thank you Adventurers for all your great feedback and opinions. Staring with the changes we are making now, Life Skill Master system will be modified in a way that it does not feel like you’re losing income when you continue to to enjoy life contents that same way as before.
Life Skill Mastery will continue to be improved on to make life contents enjoyable for more adventurers.

● Green and blue grade life skill mastery equipment that can be easily purchased from NPC vendors were added.
- These items will require less enhancement materials and have higher chance of success in the order green, blue, and orange.

Gathering Items
(Clothes, Accessories)

Processing Items
(Clothes, Accessories)

Greco’s Gathering Necklace

Loggia’s Gathering Necklace

Greco’s Processing Necklace

Loggia’s Processing Necklace

Greco’s Gathering Earring

Loggia’s Gathering Earring

Greco’s Processing Earring

Loggia’s Processing Earring

Greco’s Gathering Ring

Loggia’s Gathering Ring

Greco’s Processing Ring

Loggia’s Processing Ring

Greco’s Gathering Belt

Loggia’s Gathering Belt

Greco’s Processing Belt

Loggia’s Processing Belt

Carta Lumberjack's Clothes

Loggia Lumberjack's Clothes

Carta Processing Clothes - Lake

Loggia Processing Clothes - Lake

Carta Collector’s Clothes

Loggia Collector’s Clothes

Carta Processing Clothes - Energy

Loggia Processing Clothes - Energy

Carta Herbalist’s Clothes

Loggia Collector’s Clothes

Carta Processing Clothes - Strength

Loggia Processing Clothes - Strength

Carta Butcher’s Clothes

Loggia Butcher’s Clothes

Carta Processing Clothes - Sun

Loggia Processing Clothes - Sun

Carta Tanner's Clothes

Loggia Tanner's Clothes

Carta Processing Clothes - Wind

Loggia Processing Clothes - Wind

Carta Miner’s Clothes

Loggia Miner’s Clothes

Carta Processing Clothes - Lava

Loggia Processing Clothes - Lava

 

Fishing Items
(Clothes, Accessories)

Sailing Items
(Clothes, Accessories)

Crio Fisherman’s Clothes

Loggia Fisherman’s Clothes

Srulk’s Sailing Clothes

Loggia’s Sailing Clothes

Crio Fishing Necklace

Loggia’s Fishing Necklace

Srulk’s Sailing Necklace

Loggia’s Sailing Necklace

Crio Fishing Earring

Loggia’s Fishing Earring

Srulk’s Sailing Earring

Loggia’s Sailing Earring

Crio Fishing Ring

Loggia’s Fishing Ring

Srulk’s Sailing Ring

Loggia’s Sailing Ring

Crio Fishing Belt

Loggia’s Fishing Belt

Srulk’s Sailing Belt

Loggia’s Sailing Belt

 

Hunting Items
(Clothes, Accessories)

Alchemy Items
(Clothes, Accessories)

Robeau’s Hunting Clothes

Loggia’s Hunting Clothes

Gorgath’s Alchemy Necklace

Loggia’s Alchemy Necklace

Robeau’s Hunting Necklace

Loggia’s Hunting Necklace

Gorgath’s Alchemy Earring

Loggia’s Alchemy Earring

Robeau’s Hunting Earring

Loggia’s Hunting Earring

Gorgath’s Alchemy Ring

Loggia’s Alchemy Ring

Robeau’s Hunting Ring

Loggia’s Hunting Ring

Gorgath’s Alchemy Belt

Loggia’s Alchemy Belt

Robeau’s Hunting Belt

Loggia’s Hunting Belt

Gorgath’s Alchemy Clothes

Loggia’s Alchemy Clothes

- These items can be purchased from the following NPCs

NPC

Items

Keplan Jeweler Greco Gorda
(10,000,000 Silver)

Greco’s Gathering Necklace
Greco’s Gathering Earring
Greco’s Gathering Ring
Greco’s Gathering Belt
Greco’s Processing Necklace
Greco’s Processing Earring
Greco’s Processing Ring
Greco’s Processing Belt

Calpheon Luxury Vendor Lizle Carta
(10,000,000 Silver)

Carta Lumberjack's Clothes
Carta Collector’s Clothes
Carta Herbalist’s Clothes
Carta Butcher’s Clothes
Carta Tanner's Clothes
Carta Miner’s Clothes
Carta Processing Clothes - Lake
Carta Processing Clothes - Energy
Carta Processing Clothes - Strength
Carta Processing Clothes - Sun
Carta Processing Clothes - Wind
Carta Processing Clothes - Lava

Calpheon Material Vendor Geranoa
(10,000,000 Silver)

Gorgath’s Alchemy Necklace
Gorgath’s Alchemy Earring
Gorgath’s Alchemy Ring
Gorgath’s Alchemy Belt
Gorgath’s Alchemy Clothes

Velia Fish Vendor Crio
(10,000,000 Silver)

Crio Fishing Earring
Crio Fishing RingCrio Fisherman’s Clothes
Crio Fishing Necklace
Crio Fishing Belt
Crio Fishing Earring
Crio Fishing Ring

Loggia Farm Seed Vendor Camelia Loggia
(1,000,000 Silver)

Loggia’s Gathering Necklace
Loggia’s Gathering Earring
Loggia’s Gathering Ring
Loggia’s Gathering Belt
Loggia Lumberjack's Clothes
Loggia Collector’s Clothes
Loggia Collector’s Clothes
Loggia Butcher’s Clothes
Loggia Tanner's Clothes
Loggia Miner’s Clothes
Loggia’s Processing Necklace
Loggia’s Processing Earring
Loggia’s Processing Ring
Loggia’s Processing Belt
Loggia Processing Clothes - Lake
Loggia Processing Clothes - Energy
Loggia Processing Clothes - Strength
Loggia Processing Clothes - Sun
Loggia Processing Clothes - Wind
Loggia Processing Clothes - Lava
Loggia Fisherman’s Clothes
Loggia’s Sailing Clothes
Loggia’s Hunting Clothes
Loggia’s Alchemy Necklace
Loggia’s Alchemy Earring
Loggia’s Alchemy Ring
Loggia’s Alchemy Belt
Loggia’s Alchemy Clothes
Loggia’s Fishing Necklace
Loggia’s Fishing Earring
Loggia’s Fishing Ring
Loggia’s Fishing Belt
Loggia’s Sailing Necklace
Loggia’s Sailing Earring
Loggia’s Sailing Ring
Loggia’s Sailing Belt
Loggia’s Hunting Necklace
Loggia’s Hunting Earring
Loggia’s Hunting Ring
Loggia’s Hunting Belt

Velia Material Vendor Zaaira
(10,000,000 Silver)

Robeau’s Hunting Clothes
Robeau’s Hunting Necklace
Robeau’s Hunting Earring
Robeau’s Hunting Ring
Robeau’s Hunting Belt

Port Epheria Wharf Manager Srulk
(10,000,000 Silver)

Srulk’s Sailing Clothes
Srulk’s Sailing Necklace
Srulk’s Sailing Earring
Srulk’s Sailing Ring
Srulk’s Sailing Belt

 

NPC

Items

Duvencrune Material Vendor  - Delujan
(10,000,000 Silver)

Dostter’s Steel Hoe
Dostter’s Steel Lumbering Axe
Dostter’s Steel Fluid Collector
Dostter’s Steel Tanning Knife
Dostter’s Steel Butcher Knife
Dostter’s Steel Pickaxe

Heidel Blacksmith - Techthon
(10,000,000 Silver)

Techthon’s Processing Stone - Lake
Techthon’s Processing Stone - Energy
Techthon’s Processing Stone - Strength
Techthon’s Processing Stone - Sun
Techthon’s Processing Stone - Wind
Techthon’s Processing Stone - Lava

Loggia Farm <Seed Vendor> Camelia Loggia
(1,000,000 Silver)

 
Loggia's Hoe
Loggia's Lumbering Axe
Loggia’s Fluid Collector
Loggia’s Tanning Knife
Loggia’s Butcher Knife
Loggia's Pickaxe
Loggia's Processing Stone - Lake
Loggia’s Processing Stone - Energy
Loggia's Processing Stone - Strength
Loggia's Processing Stone - Sun
Loggia's Processing Stone - Wind
Loggia's Processing Stone - Lava

* The effects on the new Life Skill Master items are as follows.        

Life Tools/ Life Clothes

Blue Grade

Green Grade

Enhancement Level

Increase Mastery

Enhancement Level

Increase Mastery

Basic

4

Basic

3

1

8

1

6

2

12

2

9

3

16

3

12

4

20

4

15

5

24

5

18

6

28

6

21

7

32

7

24

8

36

8

27

9

40

9

30

10

44

10

33

11

50

11

39

12

58

12

45

13

66

13

51

14

74

14

57

15

80

15

63

PRI (I)

95

PRI (I)

70

DUO (II)

125

DUO (II)

90

TRI (III)

180

TRI (III)

130

TET (IV)

250

TET (IV)

200

PEN (V)

330

PEN (V)

280

 

Life Skill Mastery Accessories
( Necklace / Belt )

Blue Grade

Green Grade

Enhancement Level

Increase Mastery

Enhancement Level

Increase Mastery

Basic

8

Basic

5

PRI (I)

14

PRI (I)

10

DUO (II)

26

DUO (II)

18

TRI (III)

45

TRI (III)

28

TET (IV)

70

TET (IV)

40

PEN (V)

110

PEN (V)

60

 

Life Skill Mastery Accessories
( Earring / Ring )

Blue Grade

Green Grade

Enhancement Level

Increase Mastery

Enhancement Level

Increase Mastery

Basic

6

Basic

4

PRI (I)

12

PRI (I)

8

DUO (II)

22

DUO (II)

16

TRI (III)

36

TRI (III)

24

TET (IV)

55

TET (IV)

32

PEN (V)

95

PEN (V)

50

● Life Skill Mastery accessories have the following effects for each slot and enhancement level.
* Necklace: Effects by Life Skill
-  Gathering: Gathering +
-  Processing: Processing Success Rate +
-  Fishing: Fishing EXP +
-  Sailing: Sailing EXP +
-  Hunting: Hunting EXP +
-  Alchemy: Alchemy EXP +
* Ring/Earring  : Life EXP + (Gathering category)
* Belt: Weight Limit +
● Life Skill Mastery given for Life Skill level is listed below.

Life Skill Level

Before

After

Life Skill Level

Before

After

Life Skill Level

Before

After

Beginner Lv. 1

0

0

Artisan Lv. 1

41

205

Guru Lv. 1

114

405

Beginner Lv. 2

2

10

Artisan Lv. 2

42

210

Guru Lv. 2

118

410

Beginner Lv. 3

3

15

Artisan Lv. 3

43

215

Guru Lv. 3

122

415

Beginner Lv. 4

4

20

Artisan Lv. 4

44

220

Guru Lv. 4

126

420

Beginner Lv. 5

5

25

Artisan Lv. 5

45

225

Guru Lv. 5

130

425

Beginner Lv. 6

6

30

Artisan Lv. 6

46

230

Guru Lv. 6

134

430

Beginner Lv. 7

7

35

Artisan Lv. 7

47

235

Guru Lv. 7

138

435

Beginner Lv. 8

8

40

Artisan Lv. 8

48

240

Guru Lv. 8

142

440

Beginner Lv. 9

9

45

Artisan Lv. 9

49

245

Guru Lv. 9

146

445

Beginner Lv. 10

10

50

Artisan Lv. 10

50

250

Guru Lv. 10

150

450

Apprentice Lv. 1

11

55

Master Lv. 1

52

255

Guru Lv. 11

155

455

Apprentice Lv. 2

12

60

Master Lv. 2

54

260

Guru Lv. 12

160

460

Apprentice Lv. 3

13

65

Master Lv. 3

56

265

Guru Lv. 13

165

465

Apprentice Lv. 4

14

70

Master Lv. 4

58

270

Guru Lv. 14

170

470

Apprentice Lv. 5

15

75

Master Lv. 5

60

275

Guru Lv. 15

175

475

Apprentice Lv. 6

16

80

Master Lv. 6

62

280

Guru Lv. 16

180

480

Apprentice Lv. 7

17

85

Master Lv. 7

64

285

Guru Lv. 17

185

485

Apprentice Lv. 8

18

90

Master Lv. 8

66

290

Guru Lv. 18

190

490

Apprentice Lv. 9

19

95

Master Lv. 9

68

295

Guru Lv. 19

195

495

Apprentice Lv. 10

20

100

Master Lv. 10

70

300

Guru Lv. 20

200

500

Skilled Lv. 1

21

105

Master Lv. 11

72

305

 

 

 

Skilled Lv. 2

22

110

Master Lv. 12

74

310

 

 

 

Skilled Lv. 3

23

115

Master Lv. 13

76

315

 

 

 

Skilled Lv. 4

24

120

Master Lv. 14

78

320

 

 

 

Skilled Lv. 5

25

125

Master Lv. 15

80

325

 

 

 

Skilled Lv. 6

26

130

Master Lv. 16

82

330

 

 

 

Skilled Lv. 7

27

135

Master Lv. 17

84

335

 

 

 

Skilled Lv. 8

28

140

Master Lv. 18

86

340

 

 

 

Skilled Lv. 9

29

145

Master Lv. 19

88

345

 

 

 

Skilled Lv. 10

30

150

Master Lv. 20

90

350

 

 

 

Professional Lv. 1

31

155

Master Lv. 21

92

355

 

 

 

Professional Lv. 2

32

160

Master Lv. 22

94

360

 

 

 

Professional Lv. 3

33

165

Master Lv. 23

96

365

 

 

 

Professional Lv. 4

34

170

Master Lv. 24

98

370

 

 

 

Professional Lv. 5

35

175

Master Lv. 25

100

375

 

 

 

Professional Lv. 6

36

180

Master Lv. 26

102

380

 

 

 

Professional Lv. 7

37

185

Master Lv. 27

104

385

 

 

 

Professional Lv. 8

38

190

Master Lv. 28

106

390

 

 

 

Professional Lv. 9

39

195

Master Lv. 29

108

395

 

 

 

Professional Lv. 10

40

200

Master Lv. 30

110

400

 

 

 

- The amount of mastery you gained from life skill levels have been decreased and the chance of not spending energy when gathering have been decreased by 50%. You will be spending more energy. Still, the overall yield you will get from gathering should increase as your gathering skill mastery increases without needing to equip any life skill mastery equipment.
● Manos accessories will now give you even more Life Skill Mastery.

Necklace / Belt

Enhancement

Before

After

Standard

15

15

PRI (I)

20

30

DUO (II)

30

50

TRI (III)

60

75

TET (IV)

100

105

PEN (V)

150

150

 

Ring/Earring

Enhancement

Before

After

Standard

10

10

PRI (I)

15

25

DUO (II)

20

40

TRI (III)

40

65

TET (IV)

65

90

PEN (V)

100

125

● As the skill mastery gained from life skill level was adjusted to 500 from 200, the effects of this change is listed below.

Changes

Life Skill Mastery

Basic Resources

Special Resources

Rare Resources

Drop Rate Increase

Dropped Amount Increase

Drop Rate Increase

Dropped Amount Increase

Drop Rate Increase

Dropped Amount Increase

2,000

80.00%

300.00%

150.00%

75.00%

187.50%

62.50%

1,950

80.00%

289.70%

144.85%

72.43%

181.07%

60.36%

1,900

80.00%

279.45%

139.73%

69.86%

174.66%

58.22%

1,850

80.00%

269.32%

134.66%

67.33%

168.33%

56.11%

1,800

80.00%

259.31%

129.65%

64.83%

162.07%

54.02%

1,750

80.00%

249.42%

124.71%

62.35%

155.88%

51.96%

1,700

80.00%

239.65%

119.83%

59.91%

149.78%

49.93%

1,650

80.00%

230.02%

115.01%

57.50%

143.76%

47.92%

1,600

80.00%

220.52%

110.26%

55.13%

137.83%

45.94%

1,550

80.00%

211.16%

105.58%

52.79%

131.98%

43.99%

1,500

80.00%

201.95%

100.97%

50.49%

126.22%

42.07%

1,450

80.00%

192.88%

96.44%

48.22%

120.55%

40.18%

1,400

80.00%

183.97%

91.98%

45.99%

114.98%

38.33%

1,350

80.00%

175.20%

87.60%

43.80%

109.50%

36.50%

1,300

80.00%

166.60%

83.30%

41.65%

104.13%

34.71%

1,250

80.00%

158.17%

79.08%

39.54%

98.85%

32.95%

1,200

80.00%

149.90%

74.95%

37.47%

93.68%

31.23%

1,150

80.00%

141.80%

70.90%

35.45%

88.62%

29.54%

1,100

80.00%

133.88%

66.94%

33.47%

83.67%

27.89%

1,050

80.00%

126.14%

63.07%

31.53%

78.83%

26.28%

1,000

80.00%

118.58%

59.29%

29.64%

74.11%

24.70%

950

80.00%

111.21%

55.61%

27.80%

69.51%

2317%

900

80.00%

104.04%

52.02%

26.01%

65.02%

21.67%

850

80.00%

97.06%

48.53%

24.27%

60.66%

20.22%

800

80.00%

90.29%

45.14%

22.57%

56.43%

18.81%

750

80.00%

83.72%

41.86%

20.93%

52.33%

17.44%

700

80.00%

77.36%

38.68%

19.34%

48.35%

16.12%

650

80.00%

71.22%

35.61%

17.81%

44.51%

14.84%

600

80.00%

65.30%

32.65%

16.33%

40.81%

13.60%

550

80.00%

59.61%

29.80%

14.90%

37.25%

12.42%

500

80.00%

54.14%

27.07%

13.53%

33.84%

11.28%

450

80.00%

48.90%

24.45%

12.23%

30.57%

10.19%

400

80.00%

43.91%

21.95%

10.98%

27.44%

9.15%

350

80.00%

39.16%

19.58%

9.79%

24.47%

8.16%

300

80.00%

34.65%

17.33%

8.66%

21.66%

7.22%

250

80.00%

30.40%

15.20%

7.60%

19.00%

6.33%

200

80.00%

26.40%

13.20%

6.60%

16.50%

5.50%

150

80.00%

22.67%

11.33%

5.67%

14.17%

4.72%

100

80.00%

19.20%

9.60%

4.80%

12.00%

4.00%

50

0.00%

15.00%

8.00%

4.00%

10.00%

3.33%

● The success rates for enhancing Manos accessories at the following levels have been increased.
- PRI (I): Increased by 1.1 times
- DUO (II): Increased by 1.5 times
- TRI (III): Increased by 2 times
- TET (IV): Increased by 2 times
● The price range for Manos life skill mastery clothes and accessories have been adjusted.

Accessories

 

Before

After

Standard

95,000,000

95,000,000

PRI (I)

195,000,000

245,000,000

DUO (II)

395,000,000

745,000,000

TRI (III)

995,000,000

2,545,000,000

TET (IV)

3,395,000,000

12,545,000,000

PEN (V)

15,395,000,000

24,545,000,000

 

Clothes

 

Before

After

Standard

95,000,000

95,000,000

1

96,000,000

96,000,000

2

97,000,000

97,000,000

3

98,000,000

98,000,000

4

99,000,000

99,000,000

5

100,000,000

100,000,000

6

101,000,000

102,000,000

7

102,000,000

105,000,000

8

103,000,000

109,000,000

9

104,000,000

117,000,000

10

105,000,000

127,000,000

11

106,000,000

138,000,000

12

113,000,000

158,000,000

13

121,000,000

188,000,000

14

130,000,000

238,000,000

15

140,000,000

318,000,000

PRI (I)

180,000,000

368,000,000

DUO (II)

230,000,000

428,000,000

TRI (III)

480,000,000

728,000,000

TET (IV)

1,680,000,000

2,228,000,000

PEN (V)

6,480,000,000

7,228,000,000

● The following effects were added to the Manos Processing Ring, Earring, Necklace, and Belt.

Items

Standard

PRI (I)

DUO (II)

TRI (III)

TET (IV)

PEN (V)

Manos Processing Ring

Processing EXP +2%

Processing EXP +4%

Processing EXP +6%

Processing EXP +8%

Processing EXP +10%

Processing EXP +12%

Manos Processing Earring

Processing EXP +2%

Processing EXP +4%

Processing EXP +6%

Processing EXP +8%

Processing EXP +10%

Processing EXP +12%

Manos Processing Necklace

Processing Success Rate +3%

Processing Success Rate +6%

Processing Success Rate +9%

Processing Success Rate +12%

Processing Success Rate +15%

Processing Success Rate +18%

Manos Processing Belt

Weight Limit +50LT

Weight Limit +80LT

Weight Limit +110LT

Weight Limit +140LT

Weight Limit +170LT

Weight Limit +200LT

● Fixed the duplicate text referring to skill mastery in the item description of Manos Fisherman’s Clothes.
● The following effects were added to Manos Ocean accessories.

Items

Standard Effects

PRI (I)

DUO (II)

TRI (III)

TET (IV)

PEN (V)

Manos Ocean Belt

Weight Limit +50LT

Weight Limit  +80LT

Weight Limit  +110LT

Weight Limit  +140LT

Weight Limit  +170LT

Weight Limit  +200LT

Manos Ocean Ring

Fishing EXP +2%

Fishing EXP +4%

Fishing EXP +6%

Fishing EXP +8%

Fishing EXP +10%

Fishing EXP +12%

Manos Ocean Earring

Fishing EXP +2%

Fishing EXP +4%

Fishing EXP +6%

Fishing EXP +8%

Fishing EXP +10%

Fishing EXP +12%

Manos Ocean Necklace

Fishing EXP +2%

Fishing EXP +4%

Fishing EXP +6%

Fishing EXP +8%

Fishing EXP +10%

Fishing EXP +12%

● The names to the following Knowledge were changed.

Before

After

Enchanted Manos Processing Stone - Lake

Manos Processing Stone - Lake

Enchanted Manos Processing Stone - Energy

Manos Processing Stone - Energy

Enchanted Manos Processing Stone - Strength

Manos Processing Stone - Strength

Enchanted Manos Processing Stone - Sun

Manos Processing Stone - Sun

Enchanted Manos Processing Stone - Wind

Manos Processing Stone - Wind

Enchanted Manos Processing Stone - Lava

Manos Processing Stone - Lava

Enchanted Manos Processing Necklace

Manos Processing Necklace

Enchanted Manos Processing Earring

Manos Processing Earring

Enchanted Manos Processing Ring

Manos Processing Ring

Enchanted Manos Processing Belt

Manos Processing Belt

Enchanted Manos Craftman's Clothes -  Lake

Manos Craftman's Clothes - Lake

Enchanted Manos Craftman's Clothes -  Lake

Manos Craftman's Clothes - Energy

Enchanted Manos Craftman's Clothes -  Lake

Manos Craftman's Clothes - Strength

Enchanted Manos Craftman's Clothes -  Lake

Manos Craftman's Clothes - Sun

Enchanted Manos Craftman's Clothes -  Lake

Manos Craftman's Clothes - Wind

Enchanted Manos Craftman's Clothes -  Lake

Manos Craftman's Clothes - Lava

Enchanted Manos Lumberjack's  Clothes

Manos Lumberjack's Clothes

Enchanted Manos Collector’s Clothes

Manos Collector’s Clothes

Enchanted Manos Herbalist’s Clothes

Manos Herbalist’s Clothes

Enchanted Manos Butcher’s Clothes

Manos Butcher’s Clothes

Enchanted Manos Tanner’s Clothes

Manos Tanner's Clothes

Enchanted Manos Miner’s Clothes

Manos Miner’s Clothes

Enchanted Manos Lumbering Axe

Manos Lumbering Axe

Enchanted Manos Fluid Collector

Manos Fluid Collector

Enchanted Manos Hoe

Manos Hoe

Enchanted Manos Butcher Knife

Manos Butcher Knife

Enchanted Manos Tanning Knife

Manos Tanning Knife

Enchanted Manos Pickaxe

Manos Pickaxe

Enchanted Manos Grassy Green Necklace

Manos Grassy Green Necklace

Enchanted Manos Grassy Green Earring

Manos Grassy Green Earring

Enchanted Manos Grassy Green Ring

Manos Grassy Green Ring

Enchanted Manos Grassy Green Belt

Manos Grassy Green Belt

Enchanted Manos Ocean Necklace

Manos Ocean Necklace

Enchanted Manos Ocean Earring

Manos Ocean Earring

Enchanted Manos Ocean Ring

Manos Ocean Ring

Enchanted Manos Ocean Belt

Manos Ocean Belt

Enchanted Manos Sailor’s Necklace

Manos Sailor’s Necklace

Enchanted Manos Sailor’s Earring

Manos Sailor’s Earring

Enchanted Manos Sailor’s Ring

Manos Sailor’s Ring

Enchanted Manos Sailor’s Belt

Manos Sailor’s Belt

Enchanted Manos Sailor’s Clothes

Manos Sailor’s Clothes

● Information was added to the following Knowledge.

Knowledge

Contents

Manos Sailor’s Necklace

Materials: Ocean Sapphire (1) + Twilight Red Coral  (150) + Manos Stone (5) + Pure Platinum Crystal  (30)

Manos Sailor’s Earring

Materials: Ocean Sapphire (1) + Twilight Red Coral  (150) + Manos Stone (5) + Pure Silver Crystal  (30)

Manos Sailor’s Ring

Materials: Ocean Sapphire (1) + Twilight Red Coral  (150) + Manos Stone (5) + Pure Platinum Crystal  (30)

Manos Sailor’s Belt

Materials: Ocean Sapphire  (1) +  Twilight Red Coral  (150) + Manos Stone (5) + Supreme Tough Hide (30)

Manos Sailor’s Clothes

Materials: Ocean Sapphire  (1) +  Twilight Red Coral  (150) + Manos Stone (5) + Supreme Tough Hide (30)

● Alchemy Skill Mastery system was added.
 - Alchemy Skill Mastery is a measure of the individual’s Alchemy Skill Mastery and is different from the pre-existing life skill levels.
 - Alchemy Skill Mastery is affected by the pre-existing life skill levels, Manos Alchemist's Clothes, Manos Alchemy accessories, and other items.
 - Alchemy Skill Mastery increases the probability of making the maximum quantity of products with Alchemy.

● Alchemy Skill Mastery

Increase in chance to make the maximum quantity (%)

2,000

50

1,950

48

1,900

47

1,850

45

1,800

44

1,750

42

1,700

40

1,650

39

1,600

37

1,550

36

1,500

35

1,450

33

1,400

32

1,350

30

1,300

29

1,250

28

1,200

27

1,150

25

1,100

24

1,050

23

1,000

22

950

21

900

20

850

19

800

18

750

17

700

16

650

15

600

14

550

13

500

12

450

11

400

10

350

10

300

9

250

8

200

8

150

7

100

6

50

6

0

0

- You are now able to make regular/special/rare items when doing Alchemy. You have a higher chance to get a certain result as your Alchemy Skill Mastery increases.

● Alchemy Skill Mastery

Chance to get regular items (%)

Chance to get special items (%)

Chance to get rare items (%)

2,000

3.57

1.92

0.229

1,950

3.47

1.83

0.218

1,900

3.36

1.73

0.206

1,850

3.25

1.64

0.196

1,800

3.14

1.55

0.185

1,750

3.03

1.46

0.175

1,700

2.93

1.38

0.165

1,650

2.82

1.30

0.156

1,600

2.72

1.22

0.147

1,550

2.62

1.15

0.139

1,500

2.51

1.08

0.130

1,450

2.41

1.01

0.122

1,400

2.31

0.94

0.115

1,350

2.21

0.88

0.107

1,300

2.11

0.82

0.100

1,250

2.02

0.77

0.094

1,200

1.92

0.71

0.087

1,150

1.83

0.66

0.081

1,100

1.74

0.61

0.075

1,050

1.65

0.56

0.070

1,000

1.56

0.52

0.064

950

1.47

0.48

0.059

900

1.39

0.44

0.055

850

1.30

0.40

0.050

800

1.22

0.37

0.046

750

1.14

0.33

0.042

700

1.07

0.30

0.038

650

0.99

0.27

0.034

600

0.92

0.24

0.031

550

0.85

0.22

0.028

500

0.78

0.19

0.025

450

0.71

0.17

0.022

400

0.65

0.15

0.020

350

0.59

0.13

0.017

300

0.53

0.12

0.015

250

0.47

0.10

0.013

200

0.42

0.09

0.011

150

0.37

0.07

0.010

100

0.32

0.06

0.008

50

0.28

0.05

0.007

0

0.25

0.04

0.006

- You can get additional silver if you have high Alchemy Skill Mastery when you trade alchemy boxes.

Alchemy Skill Mastery

Alchemy Box Delivery Bonus (%)

2,000

46

1,950

44

1,900

42

1,850

41

1,800

39

1,750

37

1,700

36

1,650

34

1,600

33

1,550

31

1,500

30

1,450

28

1,400

27

1,350

26

1,300

24

1,250

23

1,200

22

1,150

21

1,100

19

1,050

18

1,000

17

950

16

900

15

850

14

800

13

750

12

700

11

650

10

600

10

550

9

500

8

450

7

400

7

350

6

300

5

250

5

200

4

150

4

100

3

50

3

0

0

● You can get the a new quest ‘[Repeat] Alustin’s New Experiment’ from Alustin the Alchemist in Velia if you have 1,000 or higher Alchemy skill mastery.
- This quest can completed once per family every week.
- You’ll get the new alchemy material ‘Fairy-Friendly Reagent’ by completing this quest.
 
● New Spirit Stones were added.
- The new Spirit Stones have 20 durability and cannot be polished or developed.

Name

Effect

 Sharp Destruction Spirit Stone  (Green)

All AP +8 / All Accuracy +10

 Sharp Destruction Spirit Stone (Blue)

All AP +8 / All Accuracy +10 / Ignore all Resistance +5%

 Sharp Destruction Spirit Stone (Yellow)

All AP +8 / All Accuracy +10 / Ignore all Resistance +5% / Attack Speed +5% / Casting Speed +5%

 Resplendent Destruction Spirit Stone

All AP +10 / All Accuracy +12 / Ignore all Resistance +6% / Attack Speed +6% / Casting Speed +6%

 Splendid Destruction Spirit Stone

All AP +13 / All Accuracy +14 / Ignore all Resistance +8% / Attack Speed +8% / Casting Speed +8%

 Shining Destruction Spirit Stone

All AP +16 / All Accuracy +16 / Ignore all Resistance +10% / Attack Speed +10% / Casting Speed +10%

 Sharp Guardian Spirit Stone  (Green)

All Damage Reduction +8 / All Evasion +10

 Sharp Guardian Spirit Stone  (Blue)

All Damage Reduction +8 / All Evasion +10 / Max HP +140

 Sharp Guardian Spirit Stone  (Yellow)

All Damage Reduction +8 / All Evasion +10 / Max HP +140 / All Resistance +5%

 Resplendent Guardian Spirit Stone

All Damage Reduction +10 / All Evasion +12 / Max HP +170 / All Resistance +6%

 Splendid Guardian Spirit Stone

All Damage Reduction +13 / All Evasion +14 / Max HP +210 / All Resistance +7%

 Shining Guardian Spirit Stone

All Damage Reduction +16 / All Evasion +16 / Max HP +250 / All Resistance +8%

* The new Spirit Stones can be made using an Alchemy Tool installed in a residence.
 
● New alchemy formulas were added.
- You can use them if you have 500 or higher alchemy skill mastery.
- You can get a higher grade Spirit Stone if you have high alchemy skill mastery.

Name

Materials

Tough Root of Life

Sunrise Herb x50
Silver Azalea x50
Fire Flake Flower x50
Dry Mane Grass x50
Silk Honey Grass x50

Crude Five-Colored Crystal

Translucent Crystal x50
Mud Crystal x50
Black Crystal x50
Blue Crystal x50
Violet Crystal x50

Perfect Spirit Stone

Crude Five-Colored Crystal x4
Tough Root of Life x4
Oil of Tranquility x10

Sharp Destruction Spirit Stone (Green)
Sharp Destruction Spirit Stone (Blue)
Sharp Destruction Spirit Stone (Yellow)
Resplendent Destruction Spirit Stone
Splendid Destruction Spirit Stone
Shining Destruction Spirit Stone

Perfect Spirit Stone x5
Mystical Spirit Powder x50
Metal Solvent x50
Cron Stone x5
Fairy-Friendly Reagent-Friendly Reagent x1

Sharp Guardian Spirit Stone (Green)
Sharp Guardian Spirit Stone (Blue)
Sharp Guardian Spirit Stone (Yellow)
Resplendent Guardian Spirit Stone
Splendid Guardian Spirit Stone
Shining Guardian Spirit Stone

Perfect Spirit Stone x5
Mystical Spirit Powder x50
Gem Polisher x50
Cron Stone x5
Fairy-Friendly Reagent-Friendly Reagent x1

● Manos alchemy equipment and accessories were added.
 (Manos alchemy equipment and accessories can be crafted through processing)

Types

Materials Required

Effect

Manos Alchemist's Clothes

Cotton Fabric of the Enlightened x15, Essence of Perfection x20

Manos Stone x5, Pure Gold Crystal x30

Alchemy Skill Mastery +

Alchemy Time -

Manos Alchemist’s Necklace

Manos Stone x10, Pure Vanadium Crystal x30

Manos Stone x5, Pure Gold Crystal x30

Alchemy Skill Mastery +

Alchemy EXP +

Manos Alchemist’s Earring

Manos Stone x10, Pure Noc Crystal x30

Manos Stone x5, Pure Gold Crystal x30

Alchemy Skill Mastery +

Alchemy EXP +

Manos Alchemist’s Ring

Manos Stone x10, Pure Titanium Crystal x30

Manos Stone x5, Pure Gold Crystal x10

Alchemy Skill Mastery +

Alchemy EXP +

Manos Alchemist’s Belt

Essence of Crimson Flame x10, Supreme Tough Hide x30,

Manos Stone x5, Pure Gold Crystal x20

Alchemy Skill Mastery +

Weight Limit +

● The probabilities to get more items from Hunting skill mastery have been changed.

Hunting Skill Mastery

Item Quantity Increase (%)

2,000

300.00

1,950

289.70

1,900

279.45

1,850

269.32

1,800

259.31

1,750

249.42

1,700

239.65

1,650

230.02

1,600

220.52

1,550

211.16

1,500

201.95

1,450

192.88

1,400

183.97

1,350

175.20

1,300

166.60

1,250

158.17

1,200

149.90

1,150

141.80

1,100

133.88

1,050

126.14

1,000

118.58

950

111.21

900

104.04

850

97.06

800

90.29

750

83.72

700

77.36

650

71.22

600

65.30

550

59.61

500

54.14

450

48.90

400

43.91

350

39.16

300

34.65

250

30.40

200

26.40

150

22.67

100

19.20

50

15.00

0

0.00

● The materials used to make the new trade items that can be made through hunting have been changed.
* The materials can be obtained when you hunt monsters and gather from them when you have a certain amount of hunting skill mastery.

Items

Materials 

Shabby Horn Decoration

Damaged Leather x50

Cracked Horn x1

Black Stone Powder x10

Ornamental Horn Decoration

Usable Leather x50

Intact Horn x1

Black Stone Powder x10

Fancy Horn Decoration

Supreme Leather x50

Sharp Horn x1

Black Stone Powder x10

Scratched Necklace Bracelet

Damaged Leather x50

Cracked Tooth x1

Black Stone Powder x10

Scratched Necklace Bracelet

Usable Leather x50

Intact Tooth x1

Black Stone Powder x10

Perfect Tooth Bracelet

Supreme Leather x50

Sharp Tooth x1

Black Stone Powder x10

Shabby Leather Bag

Damaged Leather x50

Damaged Whole Skin x1

Fire Horn x2

Usable Leather Bag

Usable Leather x50

Flawed Whole Skin x1

Fire Horn x2

Soft Leather Bag

Supreme Leather x50

Supreme Whole Skin x1

Fire Horn x2

Shabby Bird Beak Mask

Damaged Leather x50

Broken Beak x1

Black Stone Powder x10

Bird Beak Mask

Usable Leather x50

Usable Beak x1

Black Stone Powder x10

Fancy Bird Beak Mask

Supreme Leather x50

Large Beak x1

Black Stone Powder x10

Strange Sounding Ivory Flute

Damaged Leather x50

Broken Elephant Ivory x1

Black Stone Powder x10

Ivory Flute

Usable Leather x50

Usable Elephant Ivory x1

Black Stone Powder x10

Shiny Ivory Flute

Supreme Leather x50

Large Elephant Ivory x1

Black Stone Powder x10

Sparse Ferri Feather Duster

Damaged Leather x50

Ragged 5-Color Feather of Ferri x1

Black Stone Powder x10

Ferri Feather Duster

Usable Leather x50

Intact 5-Color Feather of Ferri x1

Black Stone Powder x10

Full Ferri Feather Duster

Supreme Leather x50

Full 5-Color Feather of Ferri x1

Black Stone Powder x10

Shabby Scarf

Damaged Leather x50

Damaged Whole Skin x1

Black Stone Powder x10

Warm Scarf

Usable Leather x50

Flawed Whole Skin x1

Black Stone Powder x10

Extremely Warm Scarf

Supreme Leather x50

Supreme Whole Skin x1

Black Stone Powder x10

● The materials used to craft the new furnitures with materials obtain through hunting have been changed.

Items

Furniture Buff

Required Materials

Artisan’s Stuffed Bear Head

Max HP +40 for 1 hour

Stuffed Bear Head x1 +  Damaged Leather x20 +  Fire Horn x1

Artisan’s Bear Hide Carpet

Max HP +40 for 1 hour

Bear Hide Carpet x1 +  Damaged Leather x20 +  Fire Horn x1

Artisan’s Stuffed Fox Head

Critical Hit +2 for 1 hour

Stuffed Fox Head x1 +  Damaged Leather x20 +  Fire Horn x1

Artisan’s Stuffed Weasel

Critical Hit +2 for 1 hour

Stuffed Weasel x1 + Damaged Leather x25 + Fire Horn x1

Artisan’s Stuffed Gray Wolf Head

Max HP +30 for 1 hour

Stuffed Gray Wolf Head x1 + Damaged Leather x25 + Fire Horn x1

Artisan’s Stuffed Gray Wolf Head

Max HP +20 for 1 hour

Stuffed Wolf Head x1 +  Damaged Leather x20 +  Fire Horn x1

Artisan’s Stuffed Giant Boar Head

All Damage Reduction +2 for 1 hour

Stuffed Giant Boar Head x1 +  Damaged Leather x20 +  Fire Horn x1

Artisan’s Stuffed Elk Head

All Damage Reduction +2 for 1 hour

Stuffed Elk Head x1 +  Damaged Leather x20 +  Fire Horn x1

Artisan's Stuffed Valencia Mountain Goat Head

All Damage Reduction +2 for 1 hour

 Stuffed Valencia Mountain Goat Head x1+ Damaged Leather x30 + Fire Horn x1

Artisan's Stuffed Giant Lion Head

Additional Damage Against Humans +6 for 1 hour

Stuffed Giant Lion Head x1 + Damaged Leather x35 + Fire Horn x1

Artisan's Stuffed Valencian Lioness Head

Max MP +50 for 1 hour

Stuffed Valencian Lioness Head x1 + Damaged Leather x30 + Fire Horn x1

Artisan's Stuffed Drieghan Male Goat Head

Max HP +40 for 1 hour

Stuffed Drieghan Male Goat Head x1 + Damaged Leather x35 + Fire Horn x1

Artisan's Stuffed Drieghan Female Goat Head

Max HP +50 for 1 hour

Stuffed Drieghan Female Goat Head x1 + Damaged Leather x35 + Fire Horn x1

Artisan's Stuffed Yak Head

All Damage Reduction +2 for 1 hour

Stuffed Yak Head x1 + Damaged Leather x15 + Fire Horn x1

Artisan's Stuffed Llama

All AP +6 for 1 hour

Stuffed Llama x1 + Damaged Leather x50 + Fire Horn x1

Master's Stuffed Bear Head

Max HP +50 for 1 hour

Artisan's Stuffed Bear Head x1 + Usable Leather x15 + Fire Horn x1

Master's Bear Hide Carpet

Max HP +50 for 1 hour

Artisan's Bear Hide Carpet x1 + Usable Leather x15 + Fire Horn x1

Master's Stuffed Fox Head

Critical Hit +3 for 1 hour

Artisan's Stuffed Fox Head x1 + Usable Leather x15 + Fire Horn x1

Master's Stuffed Weasel

Critical Hit +3 for 1 hour

Artisan's Stuffed Weasel x1 + Usable Leather x15 + Fire Horn x1

Master's Stuffed Gray Wolf Head

Max HP +40 for 1 hour

Artisan's Stuffed Gray Wolf Head x1 + Usable Leather x15 + Fire Horn x1

Master's Stuffed Wolf Head

Max HP +30 for 1 hour

Artisan's Stuffed Wolf Head x1 + Usable Leather x15 + Fire Horn x1

Master's Stuffed Giant Boar Head

All Damage Reduction +4 for 1 hour

Artisan's Stuffed Giant Boar Head x1 + Usable Leather x15 + Fire Horn x1

Master's Stuffed Elk Head

All Damage Reduction +4 for 1 hour

Artisan's Stuffed Elk Head x1 + Usable Leather x15 + Fire Horn x1

Master's Stuffed Valencia Mountain Goat Head

All Damage Reduction +4 for 1 hour

Artisan's Stuffed Valencia Mountain Goat Head x1 + Usable Leather x25 + Fire Horn x1

Master's Stuffed Giant Lion Head

Additional Damage to Humans +9 for 1 hour

Artisan's Stuffed Giant Lion Head x1 + Usable Leather x30 + Fire Horn x1

Master's Stuffed Valencian Lioness Head

Max MP +60 for 1 hour

Artisan's Stuffed Valencian Lioness Head x1 + Usable Leather x25 + Fire Horn x1

Master's Stuffed Drieghan Male Goat Head

Max HP +50 for 1 hour

Artisan's Stuffed Drieghan Male Goat Head x1 + Usable Leather x15 + Fire Horn x1

Master's Stuffed Drieghan Female Goat Head

Max HP +60 for 1 hour

Artisan's Stuffed Drieghan Female Goat Head x1 + Usable Leather x15 + Fire Horn x1

Master's Stuffed Yak Head

HP Recovery +4 for 1 hour

Artisan's Stuffed Yak Head x1 + Usable Leather x30 + Fire Horn x1

Master's Stuffed Llama

All AP +9 for 1 hour

Artisan's Stuffed Llama x1 + Usable Leather x15 + Fire Horn x1

Artisan's Stuffed Belladonna Elephant Head

All DP +4 for 1 hour

Stuffed Belladonna Elephant Head x1 + Damaged Leather x70 + Fire Horn x1

Artisan's Stuffed Baby Belladonna Elephant Head

All Evasion +8 for 1 hour

Stuffed Baby Belladonna Elephant Head x1 + Damaged Leather x60 + Fire Horn x1

Artisan's Stuffed Gazelle Head

Max MP +50 for 1 hour

Stuffed Gazelle Head x1 + Damaged Leather x30 + Fire Horn x1

Artisan's Stuffed Black Leopard Head

All AP +6 for 1 hour

Stuffed Black Leopard Head x1 + Damaged Leather x55 + Fire Horn x1

Artisan's Stuffed Feather Wolf Head

Additional Damage to Humans +6 for 1 hour

Stuffed Feather Wolf Head x1 + Damaged Leather x30 + Fire Horn x1

Artisan's Stuffed Phnyl Head

All Accuracy +12 for 1 hour

Stuffed Phnyl Head x1 + Damaged Leather x60 + Fire Horn x1

Artisan's Stuffed Ferrica Head

All DP +4 for 1 hour

Stuffed Ferrica Head x1 + Damaged Leather x30 + Fire Horn x1

Artisan's Stuffed Ferrina Head

All Evasion +8 for 1 hour

Stuffed Ferrina Head x1 + Damaged Leather x30 + Fire Horn x1

Artisan's Stuffed Kamasylvia Weasel

All AP +6 for 1 hour

Stuffed Kamasylvia Weasel x1 + Damaged Leather x60 + Fire Horn x1

Master's Stuffed Belladonna Elephant Head

All DP +6 for 1 hour

Artisan's Stuffed Belladonna Elephant Head x1 + Usable Leather x70 + Fire Horn x1

Master's Stuffed Baby Belladonna Elephant Head

All Evasion +12 for 1 hour

Artisan's Stuffed Baby Belladonna Elephant Head x1 + Usable Leather x60 + Fire Horn x1

Master's Stuffed Gazelle Head

Max MP +60 for 1 hour

Artisan's Stuffed Gazelle Head x1 + Usable Leather x30 + Fire Horn x1

Master's Stuffed Black Leopard Head

All AP +9 for 1 hour

Artisan's Stuffed Black Leopard Head x1 + Usable Leather x60 + Fire Horn x1

Master's Stuffed Feather Wolf Head

Additional Damage to Humans +9 for 1 hour

Artisan's Stuffed Feather Wolf Head x1 + Usable Leather x30 + Fire Horn x1

Master's Stuffed Phnyl Head

All Accuracy +16 for 1 hour

Artisan's Stuffed Phnyl Head x1 + Usable Leather x50 + Fire Horn x1

Master's Stuffed Ferrica Head

All DP +6 for 1 hour

Artisan's Stuffed Ferrica Head x1 + Usable Leather x15 + Fire Horn x1

Master's Stuffed Ferrina Head

All Evasion +12 for 1 hour

Artisan's Stuffed Ferrina Head x1 + Usable Leather x15 + Fire Horn x1

Master's Stuffed Kamasylvia Weasel

All AP +9 for 1 hour

Artisan's Stuffed Kamasylvia Weasel x1 + Usable Leather x100 + Fire Horn x1

● The loot you can butcher from hunted monsters depending on your hunting skill mastery have been changed.

Hunted Monster

Hunting Skill Mastery

Additional Loot

Hunting Skill Mastery

Additional Loot

Hunting Skill Mastery

Additional Loot

Giant Boar

250 - 550

Cracked Tooth, Damaged Leather

551 - 900

Intact Tooth, Usable Leather

901 or higher

Sharp Tooth, Supreme Leather

Giant Elk

250 - 550

Cracked Horn, Damaged Leather

551 - 900

Intact Horn, Usable Leather

901 or higher

Sharp Horn, Supreme Leather

Giant Brown Bear

250 - 550

Damaged Leather, Damaged Leather

551 - 900

Damaged Whole Skin, Usable Leather

901 or higher

Supreme Whole Skin, Supreme Leather

Giant Wolf

250 - 550

Cracked Tooth, Damaged Leather

551 - 900

Intact Tooth, Usable Leather

901 or higher

Sharp Tooth, Supreme Leather

Wolf

250 - 550

Cracked Tooth, Damaged Leather

551 - 900

Intact Tooth, Usable Leather

901 or higher

Sharp Tooth, Supreme Leather

Giant Mountain Goat

250 - 550

Damaged Leather, Damaged Leather

551 - 900

Damaged Whole Skin, Usable Leather

901 or higher

Supreme Whole Skin, Supreme Leather

Giant Lioness

250 - 550

Cracked Tooth, Damaged Leather

551 - 900

Intact Tooth, Usable Leather

901 or higher

Sharp Tooth, Supreme Leather

Giant Lioness

250 - 550

Cracked Tooth, Damaged Leather

551 - 900

Intact Tooth, Usable Leather

901 or higher

Sharp Tooth, Supreme Leather

Raccoon ,  Mischievous Raccoon

250 - 550

Damaged Leather, Damaged Leather

551 - 900

Damaged Whole Skin, Usable Leather

901 or higher

Supreme Whole Skin, Supreme Leather

Weasel

250 - 550

Damaged Leather, Damaged Leather

551 - 900

Damaged Whole Skin, Usable Leather

901 or higher

Supreme Whole Skin, Supreme Leather

Seagull

250 - 550

Broken Beak, Damaged Leather

551 - 900

Usable Beak, Usable Leather

901 or higher

Large Beak, Supreme Leather

King Brown Bear

250 - 550

Damaged Leather, Damaged Leather

551 - 900

Damaged Whole Skin, Usable Leather

901 or higher

Supreme Whole Skin, Supreme Leather

White Wolf

250 - 550

Cracked Tooth, Damaged Leather

551 - 900

Intact Tooth, Usable Leather

901 or higher

Sharp Tooth, Supreme Leather

Drieghan Male Goat

250 - 550

Cracked Horn, Damaged Leather

551 - 900

Intact Horn, Usable Leather

901 or higher

Sharp Horn, Supreme Leather

Drieghan Female Goat

250 - 550

Cracked Horn, Damaged Leather

551 - 900

Intact Horn, Usable Leather

901 or higher

Sharp Horn, Supreme Leather

Yak

250 - 550

Cracked Horn, Damaged Leather

551 - 900

Intact Horn, Usable Leather

901 or higher

Sharp Horn, Supreme Leather

Llama

250 - 550

Damaged Leather, Damaged Leather

551 - 900

Damaged Whole Skin, Usable Leather

901 or higher

Supreme Whole Skin, Supreme Leather

Belladonna Elephant

250 - 550

Broken Elephant Ivory, Damaged Leather

551 - 900

Usable Elephant Ivory, Usable Leather

901 or higher

Large Elephant Ivory, Supreme Leather

Baby Belladona Elephant

250 - 550

Broken Elephant Ivory, Damaged Leather

551 - 900

Usable Elephant Ivory, Usable Leather

901 or higher

Large Elephant Ivory, Supreme Leather

Gazelle

250 - 550

Cracked Horn, Damaged Leather

551 - 900

Intact Horn, Usable Leather

901 or higher

Sharp Horn, Supreme Leather

Black Leopard

250 - 550

Damaged Leather, Damaged Leather

551 - 900

Damaged Whole Skin, Usable Leather

901 or higher

Supreme Whole Skin, Supreme Leather

Feather Wolf

250 - 550

Cracked Tooth, Damaged Leather

551 - 900

Intact Tooth, Usable Leather

901 or higher

Sharp Tooth, Supreme Leather

Phnyl

250 - 550

Cracked Tooth, Damaged Leather

551 - 900

Intact Tooth, Usable Leather

901 or higher

Sharp Tooth, Supreme Leather

Ferrica

250 - 550

Ragged 5-Color Feather of Ferri, Damaged Leather

551 - 900

Intact 5-Color Feather of Ferri, Usable Leather

901 or higher

Full 5-Color Feather of Ferri, Supreme Leather

Ferrina

250 - 550

Ragged 5-Color Feather of Ferri, Damaged Leather

551 - 900

Intact 5-Color Feather of Ferri, Usable Leather

901 or higher

Full 5-Color Feather of Ferri, Supreme Leather

King Griffon

250 - 550

Broken Beak, Damaged Leather

551 - 900

Usable Beak, Usable Leather

901 or higher

Large Beak, Supreme Leather

Kamasylvia Weasel

250 - 550

Damaged Whole Leather, Damaged Leather

551 - 900

Damaged Whole Skin, Usable Leather

901 or higher

Supreme Whole Skin, Supreme Leather

 

[Quests, Knowledge]
● The following new quests were added.
* These quests can only be completed once per family.
* There are no separate requirements to accept these quests. You can accept the quest from Chuck Laurie the hunter in the Balenos Mountains.
- Struggling Against the Seagulls
  > You’ll get the [Hunting] Practice Sniper Rifle as a reward for completing this quest.
- Bring Down the Bird Flying High in the Sky
  > You’ll get the Black Crystal as a reward for completing this quest.
● The quest 'For the Newborn Kitten (Fishing)' can be accepted again.
- The quest mentioned above can be accepted through talking to the Balenos Blacksmith Tranan Underfoe.
- There are no separate requirements to accept these quests. The can be completed once per family daily.
- The quest mentioned about may differ when you accept 2 or more random quests.
- You can select and do 1 of the 10 quests including the Unidentified Stone Case quests in Calpheon 'Get Me My Revenge', 'Not Enough Materials' and the following quests.
- You can pick 1 of the Unidentified Stone Cases when you complete the quest.


[Fixes and Changes]
 
[Character]
● The shadows on character faces have been changed to look more natural after customization have been applied.
 
[Dark Knight]
● The effects of the following Black Spirit Rage skills were changed.
[Black Spirit: Grip of Grudge]
- Hit damage have been changed to the following.
- Before: Extra 2 hits
- After: Extra 5 hits
- The effect +40 of MP Recovery per hit was added.
[Black Spirit: Spirit Hunt]
- The skill has been changed to leap back if you hold RMB after using this skill.
 
[Striker]
● The effects of the following Black Spirit Rage skills were changed.
[Black Spirit: Ferocious Assault]
- The distance moved forward when using this skill was increased by around 10%.
[Black Spirit: Ultimate Crush]
- Before: (Hit Damage) x 11
- After: (Hit Damage) x 12
 
[Mystic]
● The effects of the following Black Spirit Rage skills were changed.
[Black Spirit: Hurricane Sweep]
- The effect +10 HP Recovery per hit was added.
[Black Spirit: Sea Burial]
- Before: Extra 2 hits
- After: Extra 3 hits
 
[Lahn]
● The effects of the following Black Spirit Rage skills were changed.
[Black Spirit: Eradication]
- Before: Extra 3 hits
- After: Extra 4 hits
- The effect Critical Hit Rate +20% for 5 seconds when using this skill was added.
[Black Spirit: Bleeding Hearts]
- Before: Extra 1 throw hit, Extra 1 pull hit
- After: Extra 2 throw hit, Extra 1 pull hit
[Black Spirit: Mangler]
- Before: Extra 2 hits
- After: Extra 4 hits
 
[Contents]
● The period you can collect the '[Global Lab Exclusive] Krogdalo’s Horse Gear Series' from Challenge has been extended to November 27, 2018.
● The ‘Reward’ button in the Guild Member Status window will be deactivated if there is nothing available to collect.
● The probability of catching fishes at the Velia Shore fishing point have been changed. 
- The probability to catch Grunt and Moray have increased. The probability to catch Sea Eel of the Big Fish category has also increased.
● The probability to catch Big Fish at certain freshwater fishing points have increased.
The probability to catch the fishes required to complete the following quests have been increased.
- Fisher's Pride
- [Repeat] Delights of the Lake
- [Daily] Small Worry of a Castaway
- [Fishing Lv. 30] Nothing's Good
● The social actions available while mounted on a cannon on a Galley, Frigate, Sail Boat have been changed to the following.
< Cannon on a Galley, Frigate, Sail Boat >
- X : 『 Fire in the hole! 』
- C : 『 Set sail! 』
 
[Items]
● The item Old Moon Anticorrosive is now able to be sold to NPC vendors. 
 
[Monsters]
● The hunting grounds Mirumok Ruins has been changed from a 5 party member recommended hunting ground to a 2 - 3 party member hunting ground.
 - Up to 3 Adventurers can pick up loot from a single defeated monster due to this change. 
 - Recommended AP for Mirumok Ruins has been changed from 250→240.
● Mirumok Lookout and Mirumok Watcher have been changed to summon Voraro.
 - 6 Voraro will be summoned when you first approach Mirumok Lookout/Watcher.
 - The area Voraro will hit when it is summoned will be marked. It deals significantly more damage than its regular attack so be careful.
 - 10 seconds after Mirumok Lookout/Watcher summons 6 Voraro, it will summon 6 more Voraro if there is less than 6 Voraro alive. This will repeat up to 6 times.
 - Mirumok Lookout/Watcher and their summoned Voraro will disappear 20 seconds after Voraro have been summoned 6 times.
 - Mirumok Lookout/Watcher will be destroyed if the person in combat with it gets too faraway.
 - All summoned monsters will vanish when Mirumok Lookout/Watcher is destroyed.
 - Mirumok Lookout/Watcher will disappear 2 minutes after its first summoning of Voraro regardless of the number of times it summoned them.
● AP and DP of monsters in Mirumok Ruins were reduced by 15%.
● The attacks of the following monsters in Mirumok Ruins will not cause status debuffs.
 -  Degraded Old Tree Treant
 -  Degraded Ruins Tree Treant
 -  Voraro
● The following monsters in Mirumok Ruins have their HP increased by approximately 2 times.
 -  Mirumok
 -  Old Mirumok
 -  Degraded Old Tree Treant
 -  Degraded Ruins Tree Treant
● The following monsters were changed to name monsters. Their HP was increased by approximately 5 times.
 -   Mirumok Lookout
 -   Mirumok Watcher
● You’ll get 1 Degraded Wood Fragment with 100% probability when defeating the following monsters in Mirumok Ruins.
 -  Mirumok
 -  Old Mirumok
 -  Degraded Old Tree Treant
 -  Degraded Ruins Tree Treant
 -  Voraro
 -  Mirumok Lookout
 -  Mirumok Watcher
● The locations of certain monsters in Mirumok Ruins were changed.
● Fixed the issue where the color of blood effect that went on the ground and into the air were different when hitting certain monsters.
 
[Quests, Knowledge]
● The navigation for the quest 'Under the Night Sky Where the Snake’s Nest Can be Seen’ has been improved.
● Fixed the issue where the Stone Moroko couldn’t be caught when it’s a requirement to complete the quest '[Repeat] Special Meal for Yak'.
 
[Environment, NPC, Effects, Cutscenes]
● Characters can no longer go in the cracks between the rocks in Hystria Ruins to stop characters from getting stuck in them.
 
[Interface Changes]
● All window in the UI were changed.
● The new quest tab was added to the list of quests.
● The following line was added to the text that is displayed when participating in Node War.
- You can only register to participate on the server your Guild’s fort was constructed in.
You can still register after the Node War starts.
● Changed the minigame so that the question mark won’t appear as the result of the shots fired.
 
[System]
● The issue where adventurers were disconnected or were delayed in reconnecting during   large-scale combat, Node War, Conquest War has been improved.
● Security on the game client has been strengthened.
 
[Conquest War, Node War]
● The maximum number of participants for the following nodes were changed.
* Level 3 Node
-  Serendia Shrine (Thu) : 55 Max. → 30 Max.
-  Pilgrim's Haven (Wed) : 55 Max. → 30 Max.
* Level 4 Node
-  Abandoned Iron Mine (Sun) : 100 Max. → 30 Max.
-  Witch's Chapel (Mon) : 100 Max. → 30 Max.
 

[Resolved Issues]
● [Valkyrie] Fixed the issue where the neck area appears abnormal during customization. 
● [Witch] Fixed the issue where her posture while fishing on the Crio Fishing Chair appeared abnormal.
● [Witch] Fixed the issue where you couldn’t use another skill after using the skill Toxic Flood when you use the skill Aad Sphera Training while moving.
● [Wizard] Fixed the issue where you couldn’t use another skill after using the skill Lava Field when you use the skill Godr Sphera Training while moving.
● [Striker] Fixed the issue where the proper damage for Black Spirit: Ultimate Crush IV was not being applied.
● The following fishes are no longer in Crafting Notes.
- Black Spotted Dolphin
- Ghost Whale
- White Grouper
- Golden Albacore
- Giant Black Squid
- Golden Sea Bass
-  Yellow Corvina
- Pirarucu
- Albino Coelacanth
- Blue Bat Star
- Requiem Shark
- Black Eye Crab
- Footballfish
● The button names for learning about Manos Processing Stone and Manos Gathering Clothes were changed to match the changes made to their names.
- Manos Processing Stone - Lake
- Manos Processing Stone - Energy
- Manos Processing Stone - Lava
- Manos Processing Stone - Strength
- Manos Processing Stone - Sun
- Manos Processing Stone - Wind
- Manos Lumberjack's  Clothes
- Manos Extractor’s Clothes
- Manos Herbalist’s Clothes
- Manos Butcher’s Clothes
- Manos Tanner's  Clothes
- Manos Miner’s Clothes
● Fixed the issue where the first hit with PVP activated against another adventurer did not cause a drop in karma.
● Fixed the issue where the Conquest Status window did not appear while on a server that did not have Conquest War. Additionally, the Conquest Status window will refresh every 1 minute while on a server that does not have Conquest War.
● Fixed the issue where you could not catch anything occasionally while auto-fishing.
● Fixed the issue where you would occasionally not be able to process continuously when you had a weapon or armor that has an enhancement level.
● The appearance of the quest NPC Secrua for the quest 'Daughter of the Sun, Secrua' has been fixed and is now visible.
● Fixed the typo in the quest completion of 'Flowers in the Desert'.
● Fixed the typo displayed in the Investment Bank UI.
● Fixed the issue where certain hints in the Processing category would be displayed as UNKNOWN.
● Fixed the issue where the steel frame on the decks of large ships appeared abnormal.
● Fixed the issue where you couldn’t equip items in your inventory after using storage in your residence.
● Fixed the issue where the UI would appear in different places when taking a screenshot with after applying 4K/8K resolution for the following UI.
- Imperial Delivery UI
- Learnable Skills UI in the Skills window
- Crafting Note UI
- Item Exchange List UI
● Fixed the issue where the mouse over state of widgets would not disappear occasionally. 
● The record of changes made to Standby Expression in the customization screen will now be displayed and saved properly.
● The bells in Velia were changed to ring on the hour.
● Fixed the issue where the Transaction Maid UI would close when hit even though [General Settings]-[Hide UI When Attacked] is disabled.

 

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