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Announcements

Updates [Update] 10/4(Thu) Update Details
Black Desert 2018-10-08 10:55

Hello, Adventurers!



 



Here are the Black Desert Global Lab patch notes for Oct. 4th, 2018.



In this update, new changes were added including Fishing Skill Mastery, Sailing Skill Mastery, and more.



Please read on for more details.



 










◈ Black Desert Global Lab



In Black Desert Global Lab, for a smooth test performance, you will start as a Lv. 60 class when you create a character, and 2,792 Skill Points will be given to your created character.



You can also obtain Global Lab exclusive items through completing Challenges (Y), or Global Lab Goods Vendor NPCs.



■ How to purchase Global Lab exclusive items



You can purchase the items from NPC Eiorah located at each major town.



▶ [GM Note] Learn more about Eiorah, Black Desert Global Lab Exclusive Goods Vendor



■ Black Desert Global Lab Exclusive Challenges



Items needed for a smoother test are given by completing the followed Challenges.



Please note that each of these Challenges(Y) can be finished only once per Family.



[Global Lab Support Kit 1]



- Awakening Secret Book matching the character  x1



- Weight Limit +250 LT x5



- Inventory +16 Expansion Coupon x10



- Gold Bar 100G x5



- Polar Bear (Tier-4) x1



[Global Lab Support Kit 2]



- Kydict Gear Package x1 (AP 253 / DP 293)



- Tier-8 Horse Emblem x1



- Ship License: Epheria Sailboat x1



- Elion’s Blessing x100



 [Global Lab Support Kit 3]



- Big Hard-Boiled Shellfish x100



- Agile Seal Elixir x100



- [Event] Splat Fisher’s Clothes Set (7 Days) x1



- [Event] Da-Dum Da-Dum Suit Set (7 Days) x1



[Global Lab Support Kit 4]



- Polar Bear (Tier-4) x4



[Global Lab Support Kit 5]



- [Event] Horse Flute (7 Days)



- Horse Emblem for Returning Adventurers (Tier 8)



[Global Lab Support Kit 6]



- [Event] Horse Flute (7 Days)



- +8 Epheria Sailboat : Dragon Prow



- +8 Epheria Sailboat : Enhanced Black Plating



- +8 Epheria Sailboat : Elena Cannon



- +8 Epheria Sailboat : Black Breeze Sail



[Global Lab Support Kit 7]



- Origin of Wind x50



- Ship Repair Kit x50



- Cannon Ball for Ship x50



- Frosted Matchlock  x1



- Gold Bar 100G x2



[Global Lab Support Kit 8]



- Old Moon Distress Call x10



- Sealed Compass (120 min.) x3



< [Global Lab Exclusive] Enchanted Manos Sailing Equipment Series>



(Retrievable until 10/16 (Tue).)



-TRI (lll) Enchanted Manos Sailor’s Clothes



-TRI (III) Enchanted Manos Sailor’s Necklace



-TRI (III) Enchanted Manos Sailor’s Earring



-TRI (III) Enchanted Manos Sailor’s Ring



-TRI (III) Enchanted Manos Sailor’s Belt



<[Global Lab Exclusive] Enchanted Manos Fishing Equipment Series>



(Retrievable until 10/16 (Tue).)



-TRI (III) Enchanted Manos Ocean Necklace



-TRI (III) Enchanted Manos Ocean Earring



-TRI (III) Enchanted Manos Ocean Ring



-TRI (III) Enchanted Manos Ocean Belt



-TRI (III) Enchanted Manos Fisher’s Clothes



-Calpheon Fishing Rod +10, Mediah Fishing Rod +10, Balenos Fishing Rod +10 (1 of each)



<[Global Lab Exclusive] Krogdalo’s Horse Gear Series>



(Retrievable until 10/16 (Tue).)



- Krogdalo Earth Set Box



- Krogdalo Wind Set Box



- Krogdalo Ocean Set Box




 



 



[Updates]



[Node/Conquest War]










※ Please Note ※



* Node/Conquest War is not currently available in Black Desert Global Lab even though information about them are included in the patch notes.



* The updates applied to Black Desert Global Labs are exclusive to this server. Therefore, this patch note may differ from the live server updates.




 



● Following changes have been newly-applied to Node War.



























Before



After



1. Guild Members enlist for Node War



(Participation Status: YES/NO)



1. Construct Node Fort



(Need to consider the number of participants)



2. End of Recruitment for Node War



(Include selected additional participants)



2. Guild Members enlist for Node War



(Participation Status: YES/NO)



- Limited by the maximum number of participants allowed for that node



3. Construct Node Fort



3. Start Node War



4. Start Node War



 




- The minimum participant requirements for each Node has been removed. (There will only be limitations to the maximum capacity.)



- The Guild must check the maximum participant capacity for the desired Node before constructing a fort.



- Fort must be built in order for the guild members to be able to make requests to participate in Node Wars.



- Forts can be uninstalled up until 1 hour before the beginning of a Node War. If the Fort is uninstalled, your Guild can construct another Fort in another Node to participate in that Node War.



- However, if the Fort has been completed in construction, it cannot be uninstalled regardless of time.



- When uninstalling a Fort under construction, the list of participants will reset and so the members need to re-enlist to participate in the new Node War.



- Changing participation status is allowed up to 1 hour before Node War starts. Participation status cannot be changed to ‘No’ after Node War starts.



- If the maximum number of participants allowed for Node War is not filled up, any non-participants may join the Node War (However, a Fort must have been constructed in prior).



- If there are 20 participants filled up for a Node War with maximum participation of 40 members, 20 additional participants may join as long as a Fort is constructed in prior. (While Node War is in progress, participation status can be changed from No to Yes but NOT vice versa.)



- However, no additional participants may join Node War if there already is 40 participants when the maximum allowed is 40. If they change their status to ‘No’ 1 hour before Node War starts, members that are not currently participating can choose to participate as long as there is space available.



- The’ End Recruit’ button was changed to the ‘Rewards’ button.



● Points were added to Node/Conquest War.



- Adventurers that are in the top 5% of winners for awarded points from Node War will get additional medals. However, they will not be awarded additional medals if there is a tie.



e.g.) 1st-5th place all have 5 points, then no one will get the 1st place reward.















































Actions



Points Awarded



Destroyed Command Post



20



Destroyed Fort



10



Destroyed Gate



15



Destroyed Mounts



0



Destroyed Annexes



1



Kills



1



Deaths



0



Kill with Siege Weapon



1



 



Total Sum




※ ’Destroyed Command Post’ in the table above includes the destroying a Fort/Command Post/Field HQ during Conquest War. ‘Destroyed Fort’ refers to forts destroyed during Node War.



 



● The reward 'Shining Medal of Honor' was added for participants of Node War.



- You can get the 'Shining Medal of Honor' by collecting ‘Participation Reward’ in the guild window after Node War ends. (The Node War your guild fought in must end to collect your rewards.)



- You cannot apply to participate in the next Node War if you have not collected your rewards.



- The number of medals you’ll get is listed below.










































Node Level



Win



Lose



Liberated



Additional Medals for Winners



(Top 5% of Adventurers)



Level 1



6



1



2



4



Level 2



7



1



3



3



Level 3



8



1



4



2



Level 4



9



1



5



1




 



[1] * These items can exchanged through Guild Managers in each town.



- Velia: Duncan



- Heidel: Paula



- Calpheon: Johannes



- Altinova: Savinna



- Valencia: Ab Salam



 











































































































Medals Needed



Items



500



Dandelion Weapon Box



300



Kzarka's Sealed Weapon Box



 300



Nouver's Sealed Sub-weapon Box



300



Fine Accessory Box



600



Advice of Valks (+60)



240



Advice of Valks (+50)



120



Advice of Valks (+35)



40



Advice of Valks (+20)



60



Book of Training (1 Day)(Combat)



60



Book of Training (1 Day)(Skill)



40



Supreme Alchemy Tool



(5,000 durability)



40



Supreme Cooking Utensil



(5,000 durability)



30



Crimson Baron's Ring (7 Days)



30



Crimson Baron's Earring (7 Days)



30



Crimson Baron's Belt (7 Days)



30



Crimson Baron's Necklace (7 Days)



25



Item Collection Increase Scroll



(60 min.)



4



[Event] High-Quality Draught Box



4



[Event] High-Quality Food Box



6



Karanda’s Latent Aura



4



Nouver’s Latent Aura



4



Kzarka’s Latent Aura



4



Whale Tendon Elixir



1



Whale Tendon Potion




● The following buffs that are to be given as an item to adventurers that get 1st place for awarded points from Node War when they collect their ‘Participation Reward’ were added.



- Level 1,2 Node War: Battlefield Honor (Max HP +300 for 4 hours)



- Level 3,4 Node War: Battlefield Glory (Max HP +500 for 4 hours)



- This item must be used before it expires after 1 day. It cannot be used after it has expired.



 



[Characters]



● Social actions that you can use while riding on mounts have been added.



* Press the following keys while riding a mount to do the following actions.



< Elephant - Driver Seat >



- Z : Hold positions!



- X : Charge!



- C : Protect me!



- V : Follow me!



< Elephant - Back Seat >



- Z : Advance!



- X : Take my spear!



- C : Take this person off!



- V : How did you like that!



< Galley, Frigate, Sailboat >



- Z : Setting sail!



- X : Fire on portside!



- C : Fire on starboard!



- V : Throw that person off to feed the fishes!



< Cannon of Galley, Frigate, Sailboat >



- Z : Cannon ready!



- X : Set sail!



- C : Get a taste of this!



- V : I need more cannonballs!



< Flame Tower >



- Z : Flame Tower ready!



- X : Fire in the hole!



- C : Our base is in danger!



- V : I need more oil!



< Hwacha >



- Z : Hwacha ready!



- X : Fire in the hole!



- C : Our base is in danger!



- V : I need more arrows!



 



[Items]



● Enchanted Manos Sailor’s Clothes and Enchanted Manos accessories were added.



- You can make Enchanted Manos Sailor’s Clothes and Enchanted Manos accessories through production.





































Items for Sailing



Effect



Materials needed for Production



Enchanted Manos Sailor’s Clothes



Sailing Skill Mastery Up



Ocean Sapphire x30, Daybreak Blue Coral x3, Manos Stone x5, Magical Shard x50



Enchanted Manos Sailor’s Necklace



Sailing Skill Mastery Up



Ocean Sapphire x1, Daybreak Blue Coral x5, Manos Stone x5, Pure Platinum Crystal x30



Enchanted Manos Sailor’s Earring



Sailing Skill Mastery Up



Ocean Sapphire x1, Daybreak Blue Coral x5, Manos Stone x5, Pure Silver Crystal x30



Enchanted Manos Sailor’s Ring



Sailing Skill Mastery Up



Ocean Sapphire x1, Daybreak Blue Coral x5, Manos Stone x5, Pure Iron Crystal x30



Enchanted Manos Sailor’s Belt



Sailing Skill Mastery Up



Ocean Sapphire x1, Daybreak Blue Coral x5, Manos Stone x5, Supreme Tough Hide x30




- Enchanted Manos Sailor’s Clothes can be enhanced up to PEN (V). ‘Sailing Skill Mastery’ increases as its enhancement level increases.



- Enchanted Manos Sailor’s Clothes can be enhanced up to +5 without failing.











































Enhancement Level



Materials needed for Enhancement



 Enhancement Level



Materials needed for Enhancement



+1 ~ +5



Black Crystal x1



PRI (I)



Concentrated Magical Black Crystal x1



+6 ~ +8



Black Crystal  x2



DUO (II)



Concentrated Magical Black Crystal x2 x1



+9 ~ +11



Black Crystal x3



TRI (III)



Concentrated Magical Black Crystal x3 x1



+12 ~ +13



Black Crystal x4



TET (IV)



Concentrated Magical Black Crystal x4 x1



+14 ~ +15



Black Crystal x5



PEN (V)



Concentrated Magical Black Crystal x5 x1




- Enchanted Manos Sailor’s accessories can be enhanced up to PEN (V). ‘Sailing Skill Mastery’ increases as their enhancement level increases. You need Concentrated Magical Black Crystals to enhance them.































 Enhancement Level



Materials needed for Enhancement



PRI (I)



Concentrated Magical Black Crystal x10



DUO (II)



Concentrated Magical Black Crystal x11



TRI (III)



Concentrated Magical Black Crystal x13



TET (IV)



Concentrated Magical Black Crystal x16



PEN (V)



Concentrated Magical Black Crystal x20




● Manos Fisher’s Clothes and Manos Ocean accessories were added.



- You can make these items through production



- They can be enhanced using Black Crystal/Black Crystal Fragment/Concentrated Magical Black Crystal.



- Manos Fisher’s Clothes increases Fishing Skill Mastery, Fishing, and Movement Speed.





































Equipment



Required Materials



Effects



Enchanted Manos Ocean Necklace



Ocean Sapphire x1



Tear of the Ocean x10



Manos Stone x5



Pure Platinum Crystal x15



Fishing Skill Mastery Up



Enchanted Manos Ocean Earring



Ocean Sapphire x1



Tear of the Ocean x10



Manos Stone x5



Pure Silver Crystal x10



Fishing Skill Mastery Up



Enchanted Manos Ocean Ring



Ocean Sapphire x1



Tear of the Ocean x10



Manos Stone x5



Pure Iron Crystal x10



Fishing Skill Mastery Up



Enchanted Manos Ocean Belt



Ocean Sapphire x1



Tear of the Ocean x10



Manos Stone x5



Supreme Tough Hide x10



Fishing Skill Mastery Up



Manos Fisher’s Clothes



Ocean Sapphire x30



Tear of the Ocean x15



Manos Stone x5



Magical Shard x50



Fishing Skill Mastery Up



Fishing Up



Movement Speed Up




- Manos Fisher’s Clothes can be enhanced up to PEN (V). ‘Fishing Skill Mastery’ increases as its enhancement level increases.



- Manos Fisher’s Clothes can be enhanced up to +5 without failing.











































 Enhancement Level



Materials needed for Enhancement



 Enhancement Level



Materials needed for Enhancement



+1 ~ +5



Black Crystal x1



PRI (I)



Concentrated Magical Black Crystal x1



+6 ~ +8



Black Crystal x2



DUO (II)



Concentrated Magical Black Crystal x1



+9 ~ +11



Black Crystal x3



TRI (III)



Concentrated Magical Black Crystal x1



+12 ~ +13



Black Crystal x4



TET (IV)



Concentrated Magical Black Crystal x1



+14 ~ +15



Black Crystal x5



PEN (V)



Concentrated Magical Black Crystal x1




- Enchanted Manos Ocean accessories can be enhanced up to PEN (V). ‘Fishing Skill Mastery’ increases as their enhancement level increases. You need Concentrated Magical Black Crystals to enhance them.































 Enhancement Level



Materials needed for Enhancement



PRI (I)



Concentrated Magical Black Crystal x10



DUO (II)



Concentrated Magical Black Crystal x11



TRI (III)



Concentrated Magical Black Crystal x13



TET (IV)



Concentrated Magical Black Crystal x16



PEN (V)



Concentrated Magical Black Crystal x20




● The following Prize Catches were added and can be registered in the Fish Guide.



- Yellow Corvina



- Bat Star



- Golden Blackfin Sea Perch



- White Grouper



- Albino Coelacanth



- Black Eyed Crab



- Golden Albacore



- Atlantic footballfish



- Pirarucu



- Black Dolphin



- Giant  Black Squid



- Blue Shark



- Gray Whale



● The following items were changed as Fishing Skill Mastery was added.



* The item descriptions of fishing equipment were changed to display their effects.


























































Calpheon Fishing Rod



Enhancement Level



Effect



Calpheon Fishing Rod



Chance to catch Big Fish 1%



Calpheon Fishing Rod +1



Chance to catch Big Fish 2%



Calpheon Fishing Rod +2



Chance to catch Big Fish 3%



Calpheon Fishing Rod +3



Chance to catch Big Fish 4%



Calpheon Fishing Rod +4



Chance to catch Big Fish 5%



Calpheon Fishing Rod +5



Chance to catch Big Fish 6%



Calpheon Fishing Rod +6



Chance to catch Big Fish 7%



Calpheon Fishing Rod +7



Chance to catch Big Fish 8%



Calpheon Fishing Rod +8



Chance to catch Big Fish 9%



Calpheon Fishing Rod +9



Chance to catch Big Fish 10%



Calpheon Fishing Rod +10



Chance to catch Big Fish 11%




 


























































Ash Tree Float



Enhancement Level



Effect



Ash Tree Float



Chance to catch Big Fish 1%



Ash Tree Float +1



Chance to catch Big Fish 2%



Ash Tree Float +2



Chance to catch Big Fish 3%



Ash Tree Float +3



Chance to catch Big Fish 4%



Ash Tree Float +4



Chance to catch Big Fish 5%



Ash Tree Float +5



Chance to catch Big Fish 6%



Ash Tree Float +6



Chance to catch Big Fish 7%



Ash Tree Float +7



Chance to catch Big Fish 8%



Ash Tree Float +8



Chance to catch Big Fish 9%



Ash Tree Float +9



Chance to catch Big Fish 10%



Ash Tree Float +10



Chance to catch Big Fish 11%




 


























































 Mediah Fishing Rod



Enhancement Level



Effect



Mediah Fishing Rod



Chance to catch Rare Fish 1%



Mediah Fishing Rod +1



Chance to catch Rare Fish 1%



Mediah Fishing Rod +2



Chance to catch Rare Fish 1%



Mediah Fishing Rod +3



Chance to catch Rare Fish 2%



Mediah Fishing Rod +4



Chance to catch Rare Fish 2%



Mediah Fishing Rod +5



Chance to catch Rare Fish 2%



Mediah Fishing Rod +6



Chance to catch Rare Fish 3%



Mediah Fishing Rod +7



Chance to catch Rare Fish 3%



Mediah Fishing Rod +8



Chance to catch Rare Fish 3%



Mediah Fishing Rod +9



Chance to catch Rare Fish 4%



Mediah Fishing Rod +10



Chance to catch Rare Fish 5%




 


























































Maple Float



Enhancement Level



Effect



Maple Float



Chance to catch Rare Fish 1%



Maple Float +1



Chance to catch Rare Fish 1%



Maple Float +2



Chance to catch Rare Fish 1%



Maple Float +3



Chance to catch Rare Fish 2%



Maple Float +4



Chance to catch Rare Fish 2%



Maple Float +5



Chance to catch Rare Fish 2%



Maple Float +6



Chance to catch Rare Fish 3%



Maple Float +7



Chance to catch Rare Fish 3%



Maple Float +8



Chance to catch Rare Fish 3%



Maple Float +9



Chance to catch Rare Fish 4%



Maple Float +10



Chance to catch Rare Fish 5%




● The ‘Crio Fishing Chair’ was added and it allows you to sit while fishing.



* Crio Fishing Chair can be made in a residence with a level 3 Carpentry Workshop.



- Required Materials: Standardized Timber Square x15, Ash Plywood x5, Steel x5 Monk's Branch x5, Trace of Origin x20, Plywood Hardener x5



* Crio Fishing Chair has 100 durability and loses 1 durability each time you fish.



* The fishing chair can be used by equipping it to your character. It increases the character’s Fishing Skill Mastery by 100.



● The 3 Krogdalo’s Horse Gear Sets are imbued with the mighty attributes from the origins of Krogdalo’s power.



* These items can be made in the level 3 Horse Gear Workshop in Stonetail Horse Ranch. When 3 or more of them are equipped at a time, they can make certain skills stronger with their set effects.



























Item



Set Effects



Krogdalo's Champron - Earth



3-Set Effect: Earth Slam activates when you use Charge.



(Increase attack range, Increase Attack)



 



4-Set Effect: Earth's Echo activates when you use S: Fore Chop.



(Increase attack range, Knockdown target)



 



5-Set Effect: Earth's Roar activates when you use Roar.



(DP +3, Evasion +3, for 10 allies including its user for 10 minutes. 5 minute cooldown.)



Krogdalo's Barding - Earth



Krogdalo's Saddle - Earth



Krogdalo's Stirrups - Earth



Krogdalo's Horseshoe - Earth




 



























Item



Set Effect



Krogdalo's Champron - Wind



3-Set Effect: Wind Gust activates when you use Charge.



(Increase attack range, Increase Attack)



 



4-Set Effect: Wind's Echo activates when you use S: Fore Chop.



(Increase attack range, Knockback target)



 



5-Set Effect: Wind's Roar activates when you use Roar.



(AP +5 for 10 allies including its user for 10 minutes. 5 minute cooldown.)



Krogdalo's Barding - Wind



Krogdalo's Saddle - Wind



Krogdalo's Stirrups - Wind



Krogdalo's Horseshoe - Wind




 



























Item



Set Effect



Krogdalo's Champron - Ocean



3-Set Effect: Rising Tide activates when you use Charge.



(Decrease movement speed of target by 20% if attack is successful)



 



4-Set Effect: Ocean's Echo activates when you use S: Fore Chop.



(Increase attack range, decrease attack speed/ casting speed of target by 20% if attack is successful)



 



5-Set Effect: Ocean's Roar activates when you use Roar.



(Stamina +100 for 10 allies including its user for 10 minutes. 5 minute cooldown.)



Krogdalo's Barding - Ocean



Krogdalo's Saddle - Ocean



Krogdalo's Stirrups - Ocean



Krogdalo's Horseshoe - Ocean




● The new item 'Gold Bar 10,000G' was added.



- This items weighs 150LT.



- This item can be sold for 1,000,000,000 silver and bought for 1,001,000,000 silver at a Currency Exchange.



 



[Contents]



● Sailing Skill Mastery system was added.



- Sailing Skill Mastery is a measure of the individual’s Sailing Skill Mastery and is different from the pre-existing life skill levels.



- Sailing Skill Mastery is affected by the previous life skill levels, Enchanted Manos Sailor’s Clothes, and Enchanted Manos Sailor’s accessories.



- The improved ship’s stats will be applied when the adventurer equipped with the Sailing Skill Mastery items get on board their own Epheria Sailboat/Frigate.



- You’ll be able to use more ship skills and increase the stats of Epheria Sailboat/Frigate with higher Sailing Skill Mastery.



- A new method of learning new ship skills was added with the Sailing Skill Mastery system. You’ll be able to use all your previous ship skills as normal according to your Sailing level.























































































































































































































































































































































Sailing Skill Mastery



DP



Increase



Acceleration Increase



(%)



Speed



Increase



(%)



Turning Increase



(%)



Brake Increase



(%)



2,000



40



20



20



20



20



1,950



39



19.5



19.5



19.5



19.5



1,900



38



19



19



19



19



1,850



37



18.5



18.5



18.5



18.5



1,800



36



18



18



18



18



1,750



35



17.5



17.5



17.5



17.5



1,700



34



17



17



17



17



1,650



33



16.5



16.5



16.5



16.5



1,600



32



16



16



16



16



1,550



31



15.5



15.5



15.5



15.5



1,500



30



15



15



15



15



1,450



29



14.5



14.5



14.5



14.5



1,400



28



14



14



14



14



1,350



27



13.5



13.5



13.5



13.5



1,300



26



13



13



13



13



1,250



25



12.5



12.5



12.5



12.5



1,200



24



12



12



12



12



1,,150



23



11.5



11.5



11.5



11.5



1,100



22



11



11



11



11



1,050



21



10.5



10.5



10.5



10.5



1,000



20



10



10



10



10



950



19



9.5



9.5



9.5



9.5



900



18



9



9



9



9



850



17



8.5



8.5



8.5



8.5



800



16



8



8



8



8



750



15



7.5



7.5



7.5



7.5



700



14



7



7



7



7



650



13



6.5



6.5



6.5



6.5



600



12



6



6



6



6



550



11



5.5



5.5



5.5



5.5



500



10



5



5



5



5



450



9



4.5



4.5



4.5



4.5



400



8



4



4



4



4



350



7



3.5



3.5



3.5



3.5



300



6



3



3



3



3



250



5



2.5



2.5



2.5



2.5



200



4



2



2



2



2



150



3



1.5



1.5



1.5



1.5



100



2



1



1



1



1



50



1



0.5



0.5



0.5



0.5



0



0



0



0



0



0




● The requirement for using the following ship skills were changed.















































Ship Skills



Before



After



Ram



Sailing Beginner Lv.1 or higher



Sailing Beginner 1



OR



Sailing Skill Mastery 0 or higher



PowerAccel.



Sailing Apprentice Lv.1 or higher



Sailing Apprentice Lv.1 or higher



OR



Sailing Skill Mastery 151 or higher



BreezySail



Sailing Skilled Lv.1 or higher



Sailing Skilled Lv.1 or higher



OR



Sailing Skill Mastery 301 or higher



Quick-Retreat



Sailing Professional Lv.1 or higher



Sailing Professional Lv.1 or higher



OR



Sailing Skill Mastery 501 or higher



Abrupt Turn



Sailing Artisan Lv.1 or higher



Sailing Artisan Lv.1 or higher



OR



Sailing Skill Mastery 701 or higher



Smooth-Turn



Sailing Master Lv.1 or higher



Sailing Master Lv.1 or higher



OR



Sailing Skill Mastery 851 or higher



Bullseye



Sailing Guru Lv.1 or higher



Sailing Guru Lv.1 or higher



OR



Sailing Skill Mastery 1,001 or higher




● Fishing Skill Mastery system was added.



- Prize(orange) Catches, the highest grade of fish, were added.



- Your chance to get a Prize Catch or Ancient Relic Crystal Shard increases as Fishing Skill Mastery goes up.



- Prize Catches can be caught in specific locations in freshwater and sea. They can be sold to traders in each region for a high price. (Imperial Trade is unavailable)



- The chance to catch a Prize Catches is the same across all regions, it varies depending on specific locations.



- The chance of catching Prize Catches according to Fishing Skill Mastery is as follows.















































































































































































Fishing Skill Mastery



Chance to catch Prize Catches by regular Fishing



(calculated on a per attempt basis)



※ This table shows effects that only apply to regular fishing. These effects do not apply for regular harpooning.



2,000



5%



1,950



4.875%



1,900



4.75%



1,850



4.625%



1,800



4.5%



1,750



4.375%



1,700



4.25%



1,650



4.125%



1,600



4%



1,550



3.875%



1,500



3.75%



1,450



3.625%



1,400



3.5%



1,350



3.375%



1,300



3.25%



1,250



3.125%



1,200



3%



1,150



2.875%



1,100



2.75%



1,050



2.625%



1,000



2.5%



950



2.375%



900



2.25%



850



2.125%



800



2%



750



1.875%



700



1.75%



650



1.625%



600



1.5%



550



1.375%



500



1.25%



450



1.125%



400



1%



350



0.875%



300



0.75%



250



0.625%



200



0.5%



150



0.375%



100



0.25%



50



0.125%



0



0%




 



























Fishing Skill Mastery



Fishing Skill Mastery effects on Harpooning



※ This table shows effects that only apply to harpooning. These effects do not apply for regular fishing.



0 - 199



Unable to Harpoon Prize Fish



200 - 699



Chance to Harpoon Prize Fish +1



700 - 1,199



Chance to Harpoon Prize Fish +2



1,200 and higher



Chance to Harpoon Prize Fish +3




● The grades of fishes that can be caught were changed to be more intuitive. Prices were increased for certain fishes as their grades and chance of being caught were changed.



- Chances of catching higher grade fishes were decreased, but their prices were increased. This should yield the same amount of profit or more overall.





















White



Green



Blue



Yellow



Orange



Junk items that are not fish



Regular Fish



Big Fish



Rare Fish



Prize Catch




 















































































































































































































































































































































































































































































































































































































































































































































































Items



Grade



Price





Grade



Price



Mudskipper



White



2,000





Green



4,140



Tuna



Yellow



44,000





Yellow



154,000



Porgy



Yellow



42,000





Yellow



134,000



Saurel



White



2,650





Green



4,650



Squid



White



3,600





Green



3,600



Crab



White



2,200





Green



4,200



Jellyfish



White



3,000





Green



4,000



Shellfish



White



2,900





Green



4,900



Snakehead



Yellow



40,000





Yellow



114,000



Cuvier



Yellow



54,000





Yellow



164,000



Sunfish



Yellow



51,000





Yellow



141,500



Sea Bass



Yellow



40,800





Yellow



140,800



Angler



Blue



12,900





Blue



28,900



Swordfish



Blue



12,000





Blue



21,100



Seahorse



White



3,450





Green



4,450



Starfish



White



2,150





Green



4,150



Filefish



White



3,300





Green



4,300



Scorpion Fish



White



2,900





Green



4,900



Mullet



White



3,300





Green



4,300



Swiri



Yellow



39,000





Yellow



109,000



Piranha



Yellow



38,000





Yellow



109,000



Mandarin Fish



Yellow



39,200





Yellow



109,200



Crawfish



White



3,750





Green



4,050



Dace



White



2,500





Green



4,500



Bluegill



White



2,800





Green



4,800



Perch



White



3,400





Green



4,300



Notch Jaw



White



2,800





Green



4,350



Mudfish



White



2,900





Green



4,400



Goby Minnow



White



2,700





Green



4,050



Bitterling



White



3,000





Green



3,900



Bleeker



White



2,850





Green



4,150



Yellowfin Sculpin



White



3,450





Green



4,450



Greenling



White



3,650





Green



4,650



Flatfish



White



3,400





Green



4,400



Grunt



Yellow



40,000





Yellow



100,500



Round Herring



White



2,800





Green



4,140



Silver-Stripe Round Herring



White



2,950





Green



4,950



Whiting



White



2,650





Green



4,650



Dolphinfish



White



3,600





Green



4,600



Striped Catfish



White



3,200





Green



4,200



Golden-Thread



Blue



13,200





Blue



22,600



Nibbler



Yellow



44,000





Yellow



115,000



Siganid



Blue



11,220





Blue



20,220



Surfperch



White



2,400





Green



4,400



Blackfin Sweeper



White



3,250





Green



4,250



Smokey Chromis



Yellow



44,000





Yellow



124,000



Gurnard



White



3,400





Green



4,400



Sandfish



White



3,100





Green



4,510



Rosefish



White



2,750





Green



4,750



Grouper



Yellow



11,400





Yellow



125,400



Fourfinger Threadfin



White



2,100





Green



4,100



Leather Carp



Yellow



41,600





Yellow



81,600



Soho Bitterling



White



2,300





Green



4,350



Bubble Eye



White



2,400





Green



4,300



Pacu



Yellow



38,800





Yellow



100,100



Rosy Bitterling



White



3,300





Green



4,150



Roundtail Paradisefish



White



3,450





Green



4,150



Tapertail Anchovy



Blue



11,460





Blue



20,460



Rock Hind



White



2,700





Green



4,700



Butterflyfish



White



3,150





Green



4,150



Checkerboard Wrasse



Blue



12,570





Blue



20,570



Pomfret



Blue



13,110





Blue



23,110



Yellow Swordfish



Blue



11,000





Blue



21,000



Marlin



Blue



11,490





Blue



20,490



Sailfish



Blue



12,100





Blue



25,100



Black Marlin



Blue



12,980





Blue



23,980



Moray



Yellow



40,800





Yellow



100,800



Tilefish



Yellow



43,000





Yellow



153,000



Porcupine Fish



Yellow



12,300





Yellow



102,300



Tongue Sole



White



3,200





Green



4,200



Mackerel Pike



White



2,800





Green



4,800



Sandeel



White



3,500





Green



4,500



Black Porgy



Yellow



40,400





Yellow



140,400



Eyespot Puffer



Yellow



40,800





Yellow



140,800



Spotted Sea Bass



Yellow



41,300





Yellow



141,300



Giant Octopus



Yellow



42,000





Yellow



142,000



Blue Grouper



Yellow



43,700





Yellow



143,700



Striped Jewfish



Yellow



46,700





Yellow



146,700



Bahaba



Yellow



44,800





Yellow



144,800



Greater Amberjack



Yellow



46,900





Yellow



156,900



Skate



Yellow



45,200





Yellow



165,200



Blackfin Sea Perch



Yellow



44,300





Yellow



134,300



Goliath Grouper



Yellow



46,100





Yellow



156,000



Striped Bonito



Yellow



45,800





Yellow



135,800



Spotted Barbel



Yellow



45,300





Yellow



105,300



Miho Spine Loach



Yellow



45,600





Yellow



105,600



Shuttles Hoppfish



White



3,030





Green



4,030



Oily Shiner



White



3,200





Green



4,200



Korean Loach



White



3,490





Green



4,490



Minnow



White



3,610





Green



4,610



Black Shiner



Yellow



45,480





Yellow



105,480



Burbot



Yellow



45,880





Yellow



101,880




● Marni’s Research Box that can be obtained by defeating monsters in Valencia Territory, Kamasylvia, Drieghan was added. You’ll get Great Marni's Stones by opening the Marni’s Research Boxes.



> Great Marni's Stone (Bashim)



> Great Marni's Stone (Cadry)



> Great Marni's Stone (Desert Naga)



> Great Marni's Stone (Desert Fogan)



> Great Marni's Stone (Gahaz Bandits)



> Great Marni's Stone (Crescent Shrine)



> Great Marni's Stone (Basilisk)



> Great Marni's Stone (Centaurus)



> Great Marni's Stone (Roud Sulfur Mine)



> Great Marni's Stone (Pila Ku)



> Great Marni's Stone (Manshaum)



> Great Marni's Stone (Fadus)



> Great Marni's Stone (Polly's Forest)



> Great Marni's Stone (Forest Ronaros)



> Great Marni's Stone (Tshira Ruins)



> Great Marni's Stone (Kagtum)



> Great Marni's Stone (Sherekhan's Necropolis - Day)



> Great Marni's Stone (Sycraia Deep Sea)



> Great Marni's Stone (Protty Cave)



*Marni’s Stones drop at a low rate at each hunting ground. They have a higher chance of dropping from Gatekeepers in Valencia, Kvariak at Tshira Ruins in Dreighan.



* You can get Marni’s Stones back with their required amounts reset when you exchange them.



* Samples are collected every time a monster is defeated. Full Marni’s Stones can be taken to Wacky Toshi the NPC and exchange them for Marni’s Support Boxes.



* You can get the following items at random from Marni’s Support Boxes which can be exchanged through Wacky Toshi.



- Tungrad Belt



- Tungrad Ring



- Tungrad Earring



- Ogre Ring



- Laytenn’s Power Stone



- Eye of the Ruins Ring



- Valtarra Eclipsed Belt



- Orkinrad's Belt



- Basilisk's Belt



- Narc Ear Accessory



- Ring of Crescent Guardian



 



[Quests, Knowledge]



● A new Black Desert Global Lab exclusive Challenge was added.



* [Global Lab Exclusive]Enchanted Manos Sailing Equipment Series



* [Global Lab Exclusive]Enchanted Manos Fishing Equipment Series



- You can get the Manos Fishing and Sailing Equipment Box as a Challenge reward. You’ll get TRI (III) Manos Life Skill Equipment by opening these boxes.



* [Global Lab Exclusive] Krogdalo’s Horse Gear Series



● A repeatable quest that gives Tear of the Ocean as a reward was added. This item is a material needed to make Manos Fishing equipment.



*  [Repeat] The Fisherman and the Ocean



- Your character must be level 16 or higher to accept this quest from Abelin, the fisherman in Velia. The character must have completed the main quest ‘[Boss] Frightening Witch’ as well..



- You’re able to repeat the quest immediately after you’ve completed it.



● Knowledge for the following items were added.



- Enchanted Manos Ocean Necklace



- Enchanted Manos Ocean Earring



- Enchanted Manos Ocean Ring



- Enchanted Manos Ocean Belt



- Manos Fisher’s Clothes



● The new Knowledge Category 'Marni's Great Discovery' and Knowledges were added.



* You’re able to learn these Knowledges by obtaining their relevant Great Marni's Stones through defeating monsters.



* Your maximum energy will increase by 1 when you learn all the Knowledge in this Knowledge Category.



- Great Marni: Bashim



- Great Marni: Cadry



- Great Marni: Desert Naga



- Great Marni: Desert Fogan



- Great Marni: Gahaz Bandits



- Great Marni: Crescent Shrine



- Great Marni: Basilisk



- Great Marni: Centaurus



- Great Marni: Roud Sulfur Mine



- Great Marni: Pila Ku



- Great Marni: Manshaum



- Great Marni: Fadus



- Great Marni: Polly's Forest



- Great Marni: Forest Ronaros



- Great Marni: Tshira Ruins



- Great Marni: Kagtum



- Great Marni: Sherekhan



- Great Marni: Sycraia Deep Sea



- Great Marni: Protty



● Titles related to the Great Marni's Stones were added.



* You’ll get these titles by getting the relevant Great Marni's Stones at the hunting ground.



- Bashim Soul Reaper



- Desert Fogan Soul Reaper



- Desert Naga Soul Reaper



- Gahaz Soul Reaper



- Cadry Soul Reaper



- Argos Soul Reaper



- Centaurus Soul Reaper



- Basilisk Soul Reaper



- Pila Ku Soul Reaper



- Lavas Soul Reaper



- Soul Reaper of Polly's Forest



- Fadus Soul Reaper



- Manshaum Soul Reaper



- Forest Ronaros Soul Reaper



- Soul Reaper of Ruins



- Kagtum Soul Reaper



- Sherekhan Soul Reaper



- Protty Soul Reaper



- Sycraia Soul Reaper



● Titles obtainable by catching Prize Catches were added.



- 100% Accuracy



- Ghost



- Pure White



- Never Misses the Gold



- Outlaw of the Seas



- Golden Fisherman



- How Yellow



- Fresh Water Predator



- Different from Normal



- Star of My Heart



- Good Lookin’



- Exhausted



- Ugly



● New titles were added.



- Craft a [Lahn] Calpheon Noble Dress for the first time to earn the ‘Lahn Costume Maker’ title.



- Craft 11 [Lahn] Calpheon Noble Dress to earn the ‘Lahn Costume Expert’ title.



 



[Monsters]



● Garmoth has a fixed chance of appearing at Sherekan's Grave, Blood Wolf Town, and Tshira Ruins in Drieghan.



* The message ‘Garmoth has appeared!' comes up before it starts attacking.



* Garmoth will breathe fire at adventurers for about 2-3 times then disappear.



* Watch out for Garmoth’s first attack as it has the Knockdown effect.



* Garmoth is invisible so it cannot be defeated. Characters that die while fighting Garmoth do not suffer penalties.



* The ground is scorched by Garmoth’s fire attack. There is a fixed chance of the Old Box of Drieghan appearing from the scorched ground.



* The Old Box of Drieghan disappears after 1 minute. You can destroy the box for a chance to get the following items. However, it is not affected by item drop rate increase buffs.



  - Leebur’s Gloves



  - Sturdy Alchemy Stone of Destruction



  - Eye of the Ruins Ring



  - Orkinrad's Belt



  - Kagtunak



  - Combined Magic Crystal - Hoom



  - Combined Magic Crystal - Gervish



  - Combined Magic Crystal - Macalod



  - Kagtum's Ring of Submission



  - Akum Helmet



  - Akum Armor



  - Akum Gloves



  - Akum Shoes



  - Golden Dagger



  - Sharp Black Crystal Shard



  - Hard Black Crystal Shard



  - Black Energy Residue



  - Dragon Scale Fossil



  - Gold Bar 1G



  - Old Artifact Pot



 



 



[Fixes and Changes]



[Characters]



● Adjusted the excessive glare off the outline of characters in Remastered/Ultra Mode.



● You will switch out of combat stance when you use auto-run while in combat stance on a horse.



● You can now use basic attacks on a horse without having to equip the horseshoes.



● The dialogues displayed when you use Social Actions from your mount were changed to stick out.



 



[Warrior]



● The skill description for  Black Spirit: Merciless, Black Spirit: Pulverize has become more accurate.



● Fixed the ‘HP Recovery per on good hits’ effect on the skills Black Spirit: Pulverize I, II to match their skill descriptions.



●You no longer switch out of combat stance when you fall off the cliff in combat stance with the longsword.



 



[Sorceress]



● Fixed the issue where you dealt less damage when you used Shards of Darkness with the regular Violation after using Black Spirit: Violation II, III.



● Fixed the issue where the skill effect of other skills would not be displayed when they were used with Shadow Eruption.



● You no longer switch out of combat stance when you fall off the cliff in combat stance equipped with an amulet.



 



[Ranger]



●You no longer switch out of combat stance when you fall off the cliff in combat stance equipped with a longbow.



 



[Berserker]



● You no longer switch out of combat stance when you fall off the cliff in combat stance equipped with a dual axe.



 



[Tamer]



● Changes were made to the following Black Spirit skills.


































Black Spirit: Moonlight Strike



Before



Attack Range Up, Extra 1 hit



After



Attack Range Up, Extra 2 hit



Black Spirit: Echo Pierce



Before



Hit Damage (Ultimate: Echo Pierce damage) x8,



Attack Range Up,



Increases AP +10 for 20 seconds upon using skill,



decreases AP -10 for 20 seconds on good hits



After



After: Hit Damage (Ultimate: Echo Pierce damage) x9,

Attack Range Up,



Increases AP +10 for 20 seconds upon using skill, decreases AP -10 for 20 seconds on good hits.



Black Spirit: Garuda



Before



(Hit damage) x1 Extra hit,



(Additional hit damage) x1 Extra hit,



Attack Range Up,



Super Armor



After



(Hit damage) x2 Extra hits,



(Additional hit damage) x2 Extra hit,



Attack Range Up,



Super Armor




● Black Spirit: Echo Peirce, Black Spirit: Garuda will no longer activate when it is under cooldown.



● Fixed an issue where the underwear was not properly displayed when you sit down.



● You no longer switch out of combat stance when you fall off the cliff in combat stance equipped with a shortsword.



 



[Valkyrie]



● Changes were made to the following Black Spirit skills.


































Black Spirit: Verdict: Lancia Iustitiae



Before



Extra 2 hit, Attack Range Up



After



Extra 3 hit, Attack Range Up



Black Spirit: Terra Sancta



Before



Extra 2 Wave Hit,



Attack Range Up,



Increases AP +10 for 20 seconds upon using skill,



increases DP +10 for 20 seconds upon using skill



After



Extra 2 hit,



Extra 3 Wave Hit,



Attack Range Up,



Increases AP +10 for 20 seconds upon using skill,



increases DP +10 for 20 seconds upon using skill



Black Spirit: Promptness



Before



Extra 1 hit,



Extra 3 last hit,



Stiffness on good hit,



Floating on good last hit,



Attack Range Up,



Super Armor



After



Extra 2 last hit,



Stiffness on good hit,



Floating on good last hit,



Attack Range Up,



Super Armor




● You can now string other skills before you land a last hit with Black Spirit: Verdict: Lancia Iustitiae.



● Increased the movement speed and movement distance from Black Spirit: Promptness.



● You no longer switch out of combat stance when you fall off the cliff in combat stance equipped with a longsword.



 



[Musa]



● Changes were made to the following Black Spirit skills.


































Black Spirit: Below the Belt



Before



Attack Range Up



Additional damage * Extra 1 hit



After



Attack Range Up



(Hit Damage) x1 Extra hit



(Additional damage) x2 Extra hits



Black Spirit: Flow: Dash Slash



Before



Attack Range Up,



(Additional Hit Damage) x1 Extra hit,



Increases AP +10 for 20 seconds upon using skill,



decreases AP -10 for 20 seconds on good hits



After



Attack Range Up,



(Hit Damage) x1 Extra hit,



(Additional hit damage) x2 Extra hits,



Increases AP +10 for 20 seconds upon using skill,



decreases AP -10 for 20 seconds on good hits



Black Spirit: Fiery Angel



Before



Attack Range Up,



Movement Distance Up,



Extra 3 hit,



Recover HP +40 per good hit,



Super Armor



After



Attack Range Up,



Movement Distance Up,



Extra 5 hit,



Recover HP +40 per good hit,



Super Armor




● Changed it to make it easier to change directions when using Black Spirit: Fiery Angel.



● You no longer switch out of combat stance when you fall off the cliff in combat stance when equipped with blade.



 



[Maehwa]



● Changes were made to the following Black Spirit skills.


































Black Spirit: Sticky Snowflake



Before



Attack Range Up, Extra 1 hit



After



Attack Range Up, Extra 3 hit



Black Spirit: Flow: Cloud Stab



Before



Hit Damage (Ultimate: Echo Pierce damage) x8,



Attack Range Up,



Increases AP +10 for 20 seconds upon using skill,



decreases AP -10 for 20 seconds on good hits



After



Attack Range Up,



Extra 3 hit,



Increases AP +10 for 20 seconds upon using skill,



decreases AP -10 for 20 seconds on good hits



Black Spirit: Moonrise



Before



1 hit damage (damage) x4,



2 hit damage (damage) x3,



3 hit damage (damage) x5,



Recover WP +25 per good hit,



Stun on good 1 hit,



Floating on good 2 hits,



Attack Range Up,



Super Armor



After



1 hit damage (damage) x5,



2 hit damage (damage) x4,



3 hit damage (damage) x6,



Recover WP +25 per good hit,



Stun on good 1 hit,



Floating on good 2 hits,



Attack Range Up,



Super Armor




● Black Spirit: Sticky Snowflake and Black Spirit: Moonrise will no longer activate when it is under cooldown.



● Fixed the abnormal looking motions of the skill Black Spirit: Flow: Cloud Stab.



 



[Kunoichi, Ninja]



● Fixed an issue where front guard was not applied when you move behind after you move left/right during combat stance using a shortsword.



- Front guard is only applied when you move behind equipped with a kunai.



 



[Dark Knight]



 ● Dark Knight will draw Vediant faster when switching to combat stance after pressing C or Tab key.



 



[Items]



●The weights have been readjusted for the Gold Bar items.



- Gold Bar 1G : (Before) 4LT → (After) 2LT



- Gold Bar 10G : (Before) 8.3LT → (After) 4LT



- Gold Bar 100G : (Before) 50LT → (After) 15LT



- Gold Bar 1,000G : (Before) 150LT → (After) 50LT



● Item name for 'Gold Bar 1000G' has been changed to 'Gold Bar 1,000 G'.



● Terrmian Fishing Rod performance was slightly lowered due to the addition of Fishing Skill Mastery.



● Marni’s Stones that were orange grade have been changed to blue grade.



● The highest price for the following items were increased in the Marketplace.



 - Intermediate Cooking Utensil



 - Intermediate Alchemy Tool



 - Advanced Cooking Utensil



 - Advanced Alchemy Tool



 - Serendia Traditional Alchemy Tool



 - Calpheon Traditional Alchemy Tool



 - Serendia Traditional Cooking Utensil



 - Calpheon Traditional Cooking Utensil



 - Wagon Registration: Groshula Sand Wagon



 - Wagon Registration: Forest Path Wagon



 - Granverre Feather Champron



 - Granverre Leather Barding



 - Granverre Leather Saddle



 - Granverre Leather Stirrups



 - Granverre Metal Horseshoe



 - Muzika Leather Mask



 - Muzika Leather Armor



 - Muzika Leather Saddle



 - Muzika Leather Stirrups



 - Ship License: Epheria Sailboat



 - Ship License: Epheria Frigate



● The following sentence was added to the text displayed when using summoning items and their descriptions.



- You cannot hit summoned monsters on a server with Node/Conquest War in progress.



 



[Contents]



● Potion Setting can be set for each character for the fairy skill Miraculous Cheer.



- The previous potion settings will be reset due to this update. You’ll need to set it again for each character.



● The skill Fore Chop for horses cannot be used while moving forward.



 



[Monsters]



● The following items will no longer be dropped by the Graverobber Afuaru that appears in Valencia hunting grounds.



 - Sturdy Alchemy Stone of Destruction



 - Sturdy Alchemy Stone of Life



● Poacher in Kamasylvia was changed from a normal monster to a named monster to make them easier to distinguish on the minimap easily.



● Fixed the issue where some attack motions of Muskan summoned through the quest ‘[Co-op] Muskan of Madness' appeared abnormal.



● Kreator has been changed to return to its original spot that it appeared on if it gets too far away from it or when its combat opponents disappear. It will also recover its HP and all the Kalten and Alten summoned will disappear.



 



[Quests, Knowledge]



● Repeatable quests were added for each region to make more ways to get Unidentified Stone Cases.



- They are no prerequisites to accept the daily quests and they can be completed once per family.



- Some of the following quest’s contents may differ if you accept more than 2 random quests.



- You can select and do 1 of the 10 quests including the Unidentified Stone Case quests in Calpheon 'Get Me My Revenge', 'Not Enough Materials' and the following quests.



- You can pick 1 of the Unidentified Stone Cases when you complete the quest.































Quests



How to Start



For the Newborn Kitten (Fishing)



Talk to Tranan Underfoe, the Velia Blacksmith in Balenos.



For the Altinova Festival (Cooking)



 Talk to Edman, the Altinova Chef in Mediah.



Devotion for Seeds (Hunting)



Another Hobby (Processing/Cooking)



 Talk to Salebin, the Valencia Seed Vendor in Valencia.



Bring Peace to Polly’s Forest (Combat)



Help the Chief (Hunting)



 Talk to Dikzipo, the Grána Blacksmith in Kamasylvia.



Please Make a Safe Path (Combat)



Sending to the Country of the Desert (Processing)



 Talk to Maopan, the Duvencrune Chef in Drieghan.




● Lara the Heidel General Goods Vendor is now selling the finest Unidentified Stone Cases from Market Street in Calpheon.



- You can buy Unidentified Stone Cases from Lara’s shop at a higher price compared to Boltz in Calpheon Workshop.



● The dawn of the new world has arrived in Valencia. Adventurers have started to gather in Valencia searching for clues for the treasure.



 



[Environment, NPC, Effects, Cutscenes]



● Fixed the issue where lighting in certain areas was abnormal with the display setting Remastered/Ultra Mode.



● Fixed the issue where the wooden floor and nail effects were abnormal with the display setting Remastered/Ultra Mode.



● Fixed the issue where the whole screen would shine with yellow lights occasionally when the sunset by the sea with the display setting Remastered/Ultra Mode.



● Fixed the issue where you would get stuck on an obstacle while using auto-navigation to Western Guard Camp.



● Fixed the issue where the light would reflect abnormally off certain parts of Puzia Canyon.



● The camera effects for the horse’s skill Charge and Instant Accel were changed to make it look more like your moving.



 



[Interface Changes]



● The Pearl Shop UI was changed.



- Sale, New, and Event items will be displayed when you click on the Hot & New menu.



- The remaining time for items on sale will be displayed when there is less than 1 day left for their sale period.



- Items that are on sale will display their discount amount on their banners.



● Added a function that displays the number of identical stones your carrying in your inventory and the number of full stones when you click ‘Item Count’ for Marni’s Stone.



● The camera while observing has been changed to move slower than before.



● Fixed the issue where the safe enhancement UI would appear in the enhancement window even though safe enhancement wasn’t available for the items that were placed.



● You’ll now open a web browser when you click the following menu buttons.



- The 'Guide Video' button in the top right corner of the game screen.



- The 'Guide Video' button in the bottom right of the World Map.



- The 'Skill Combo Guide Video' button in the bottom right of the Skill window (K).



● Video links included in the ‘Guild Description’ can be played.



● Certain parts of the UI and buttons will not change locations when you try taking a screenshot while talking to an NPC in 4K or higher resolution.



● Fixed the issue where the ‘Marketplace’ button would disappear when the mouse was placed over it while interacting with the Marketplace NPC.



● Fixed the issue where the completed guild quest would disappear when more than enough monsters were defeated or materials gathered.



● The weight warning notification will only be displayed in the bottom right corner of the game screen.



● Fixed the issues where the skill EXP and Energy changes were displayed at a strange location when using the customizable ‘HP Bar’.



● Fixed the issue where the first decimal place was marked wrong for Life Skill EXP in ‘My Information’ (P).



● Changed the reward collection button to be displayed grey for Challenge rewards that cannot be collected.



● The ‘End Recruit’ button displayed in the Guild Member Status window for guild masters and officers was removed.



● The ‘Reward’ button was added at the bottom of the Guild Member Status window.



 



[System]



● The surrounding ambient sound and music volume will drop when the following UI are opened.



- World Map



- Pearl Shop



- Customizing window



- Conversation window



- Dialogue window



- Black Spirit window



● Fixed the issue where the sound of bells could be heard when the weather changed with the  Customizing window, Dye window, Pearl Shop open in Velia.



● Fixed the issue where characters could enter the residence at Trent 6 without having to interact.



 



[Resolved Issues]



● [Dark Knight] Ahon Kirus Custume was changed to show its dyes when doing certain motions.



● Fixed the issue where the quest 'Rescue Mission!' NPC dialogue and quest content appeared to be abnormal.



● Fixed the awkward camera angle that was used when interacting with the NPC during the quest 'The Man with the Black Hand'.



● Fixed the issue where you didn’t learn the necessary Knowledge even if your amity with the NPC Sarma Anin was 250 or higher.



● Changed the ‘Find NPC’ function in the World Map so that 'Alustin' and 'Zaaira' would not be searchable in Terrmian Beach.



● Fixed the issue where footprints would appear abnormal with the Optimization Mode display setting.



● Fixed the issue where the Elephant ‘Summon’ button would not be displayed when the Elephant was completed in the Elephant Nursery.



 

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